750 lines
16 KiB
XML
750 lines
16 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="7.10"
|
|
Name="Cry3DEngine"
|
|
ProjectGUID="{7D1FD0B0-A81D-4A7D-B399-37F8B9107D3F}"
|
|
SccProjectName="Perforce Project"
|
|
SccAuxPath=""
|
|
SccLocalPath="."
|
|
SccProvider="MSSCCI:Perforce SCM"
|
|
Keyword="Win32Proj">
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"/>
|
|
</Platforms>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Debug|Win32"
|
|
OutputDirectory="D:\Games\FC\Bin32"
|
|
IntermediateDirectory="Debug"
|
|
ConfigurationType="2"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
OptimizeForProcessor="0"
|
|
AdditionalIncludeDirectories="..\CryCommon"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CRY3DENGINE_EXPORTS"
|
|
MinimalRebuild="TRUE"
|
|
BasicRuntimeChecks="0"
|
|
RuntimeLibrary="3"
|
|
BufferSecurityCheck="TRUE"
|
|
EnableFunctionLevelLinking="TRUE"
|
|
UsePrecompiledHeader="3"
|
|
WarningLevel="3"
|
|
Detect64BitPortabilityProblems="FALSE"
|
|
DebugInformationFormat="4"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="TRUE"
|
|
GenerateDebugInformation="TRUE"
|
|
SubSystem="0"
|
|
ImportLibrary="$(IntDir)/$(TargetName).lib"
|
|
TargetMachine="1"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
<Tool
|
|
Name="VCManagedWrapperGeneratorTool"/>
|
|
<Tool
|
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Release|Win32"
|
|
OutputDirectory="D:\Games\FC\Bin32"
|
|
IntermediateDirectory="Release"
|
|
ConfigurationType="2"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="3"
|
|
GlobalOptimizations="TRUE"
|
|
InlineFunctionExpansion="2"
|
|
EnableIntrinsicFunctions="TRUE"
|
|
FavorSizeOrSpeed="1"
|
|
OmitFramePointers="TRUE"
|
|
EnableFiberSafeOptimizations="FALSE"
|
|
OptimizeForProcessor="2"
|
|
AdditionalIncludeDirectories="..\CryCommon"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CRY3DENGINE_EXPORTS"
|
|
StringPooling="TRUE"
|
|
RuntimeLibrary="2"
|
|
BufferSecurityCheck="FALSE"
|
|
EnableFunctionLevelLinking="FALSE"
|
|
EnableEnhancedInstructionSet="0"
|
|
UsePrecompiledHeader="3"
|
|
WarningLevel="3"
|
|
Detect64BitPortabilityProblems="FALSE"
|
|
DebugInformationFormat="3"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
OutputFile="$(OutDir)/Cry3DEngine.dll"
|
|
LinkIncremental="1"
|
|
GenerateDebugInformation="TRUE"
|
|
SubSystem="0"
|
|
OptimizeReferences="2"
|
|
EnableCOMDATFolding="2"
|
|
BaseAddress="0x20000000"
|
|
TargetMachine="1"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
<Tool
|
|
Name="VCManagedWrapperGeneratorTool"/>
|
|
<Tool
|
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Profile|Win32"
|
|
OutputDirectory="D:\Games\FC\Bin32"
|
|
IntermediateDirectory="Profile"
|
|
ConfigurationType="2"
|
|
CharacterSet="2"
|
|
WholeProgramOptimization="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="3"
|
|
GlobalOptimizations="TRUE"
|
|
InlineFunctionExpansion="2"
|
|
EnableIntrinsicFunctions="TRUE"
|
|
FavorSizeOrSpeed="1"
|
|
OmitFramePointers="TRUE"
|
|
EnableFiberSafeOptimizations="FALSE"
|
|
OptimizeForProcessor="2"
|
|
AdditionalIncludeDirectories="..\CryCommon"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CRY3DENGINE_EXPORTS"
|
|
StringPooling="TRUE"
|
|
RuntimeLibrary="2"
|
|
BufferSecurityCheck="FALSE"
|
|
EnableFunctionLevelLinking="FALSE"
|
|
EnableEnhancedInstructionSet="0"
|
|
UsePrecompiledHeader="3"
|
|
WarningLevel="3"
|
|
Detect64BitPortabilityProblems="FALSE"
|
|
DebugInformationFormat="3"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
LinkIncremental="1"
|
|
GenerateDebugInformation="TRUE"
|
|
SubSystem="0"
|
|
OptimizeReferences="2"
|
|
EnableCOMDATFolding="2"
|
|
BaseAddress="0x30000000"
|
|
TargetMachine="1"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
<Tool
|
|
Name="VCManagedWrapperGeneratorTool"/>
|
|
<Tool
|
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Release64|Win32"
|
|
OutputDirectory="D:\Games\FC\Bin32"
|
|
IntermediateDirectory="$(ConfigurationName)"
|
|
ConfigurationType="2"
|
|
CharacterSet="2"
|
|
WholeProgramOptimization="TRUE">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
AdditionalOptions="/fp:fast
|
|
"
|
|
Optimization="2"
|
|
GlobalOptimizations="TRUE"
|
|
InlineFunctionExpansion="2"
|
|
EnableIntrinsicFunctions="TRUE"
|
|
FavorSizeOrSpeed="1"
|
|
OmitFramePointers="TRUE"
|
|
EnableFiberSafeOptimizations="FALSE"
|
|
OptimizeForProcessor="0"
|
|
AdditionalIncludeDirectories="..\CryCommon"
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CRY3DENGINE_EXPORTS;WIN64;_AMD64_"
|
|
StringPooling="TRUE"
|
|
RuntimeLibrary="2"
|
|
BufferSecurityCheck="FALSE"
|
|
EnableFunctionLevelLinking="FALSE"
|
|
EnableEnhancedInstructionSet="0"
|
|
UsePrecompiledHeader="3"
|
|
WarningLevel="3"
|
|
Detect64BitPortabilityProblems="TRUE"
|
|
DebugInformationFormat="3"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/xxLTCG:PGI /xxxPGD:C:\MasterCD\Bin64\Cry3DEngine.pgd"
|
|
AdditionalDependencies="../CryCommon/fSinCos64.lib"
|
|
LinkIncremental="1"
|
|
GenerateDebugInformation="TRUE"
|
|
SubSystem="0"
|
|
OptimizeReferences="2"
|
|
EnableCOMDATFolding="2"
|
|
BaseAddress="0x20000000"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
<Tool
|
|
Name="VCManagedWrapperGeneratorTool"/>
|
|
<Tool
|
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Debug64|Win32"
|
|
OutputDirectory="D:\Games\FC\Bin32"
|
|
IntermediateDirectory="$(ConfigurationName)"
|
|
ConfigurationType="2"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
OptimizeForProcessor="0"
|
|
AdditionalIncludeDirectories="..\CryCommon"
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CRY3DENGINE_EXPORTS;WIN64;_AMD64_"
|
|
MinimalRebuild="TRUE"
|
|
BasicRuntimeChecks="0"
|
|
RuntimeLibrary="3"
|
|
BufferSecurityCheck="FALSE"
|
|
EnableFunctionLevelLinking="TRUE"
|
|
UsePrecompiledHeader="3"
|
|
WarningLevel="3"
|
|
Detect64BitPortabilityProblems="FALSE"
|
|
DebugInformationFormat="4"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLinkerTool"
|
|
AdditionalOptions="/MACHINE:AMD64"
|
|
AdditionalDependencies="../CryCommon/fSinCos64.lib"
|
|
LinkIncremental="2"
|
|
SuppressStartupBanner="TRUE"
|
|
GenerateDebugInformation="TRUE"
|
|
SubSystem="0"
|
|
ImportLibrary="$(IntDir)/$(TargetName).lib"
|
|
TargetMachine="1"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"/>
|
|
<Tool
|
|
Name="VCWebDeploymentTool"/>
|
|
<Tool
|
|
Name="VCManagedWrapperGeneratorTool"/>
|
|
<Tool
|
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<References>
|
|
</References>
|
|
<Files>
|
|
<Filter
|
|
Name="Ini Files"
|
|
Filter="">
|
|
</Filter>
|
|
<Filter
|
|
Name="CFGLoader"
|
|
Filter="">
|
|
<File
|
|
RelativePath="BaseObj.h">
|
|
</File>
|
|
<File
|
|
RelativePath="CryStaticModel.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="CryStaticModel.h">
|
|
</File>
|
|
<File
|
|
RelativePath="File.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="File.h">
|
|
</File>
|
|
<File
|
|
RelativePath="Geom.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="Geom.h">
|
|
</File>
|
|
<File
|
|
RelativePath="Helper.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="Helper.h">
|
|
</File>
|
|
<File
|
|
RelativePath="Light.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="Light.h">
|
|
</File>
|
|
<File
|
|
RelativePath="Meshidx.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="Node.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="Node.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="StatObj"
|
|
Filter="">
|
|
<File
|
|
RelativePath="StatObj.h">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjCompiler.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjConstr.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjFar.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjLoad.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjPhys.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjRend.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjSerialize.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjShadow.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjShadowVolumes.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StatObjStream.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Effects"
|
|
Filter="">
|
|
<Filter
|
|
Name="Decals"
|
|
Filter="">
|
|
<File
|
|
RelativePath="Decal.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="DecalManager.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="DecalManager.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Particles"
|
|
Filter="">
|
|
<File
|
|
RelativePath="particle.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="ParticleEffect.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="ParticleEffect.h">
|
|
</File>
|
|
<File
|
|
RelativePath="ParticleEmitter.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="ParticleEmitter.h">
|
|
</File>
|
|
<File
|
|
RelativePath="partman.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="partman.h">
|
|
</File>
|
|
<File
|
|
RelativePath="partpolygon.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="SpriteManager.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Rain"
|
|
Filter="">
|
|
<File
|
|
RelativePath="rain.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="rain.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Detail Objects"
|
|
Filter="">
|
|
<File
|
|
RelativePath="detail_grass.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="detail_grass.h">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="Terrain"
|
|
Filter="">
|
|
<File
|
|
RelativePath="terrain.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain.h">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_damage.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_det_tex.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_hmap.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_init.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_light.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_load.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_render.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_tex_pool.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terran_edit.cpp">
|
|
</File>
|
|
<Filter
|
|
Name="Sector"
|
|
Filter="">
|
|
<File
|
|
RelativePath="terrain_sector.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_sector.h">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_sector_beach.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_sector_render.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_sector_tex.cpp">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<Filter
|
|
Name="Water"
|
|
Filter="">
|
|
<File
|
|
RelativePath="terrain_water.h">
|
|
</File>
|
|
<File
|
|
RelativePath="terrain_water_quad.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="WaterVolumes.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="WaterVolumes.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Vegetation"
|
|
Filter="">
|
|
<File
|
|
RelativePath="Vegetation.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="Vegetation.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Brush"
|
|
Filter="">
|
|
<File
|
|
RelativePath="Brush.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="Brush.h">
|
|
</File>
|
|
<File
|
|
RelativePath="BrushLM.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="LightMaps"
|
|
Filter="">
|
|
<File
|
|
RelativePath="dds.h">
|
|
</File>
|
|
<File
|
|
RelativePath="LMSerializationManager2.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="LMSerializationManager2.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="ObjManager"
|
|
Filter="">
|
|
<File
|
|
RelativePath="ObjMan.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="ObjMan.h">
|
|
</File>
|
|
<File
|
|
RelativePath="ObjManDraw.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="ObjManDrawEntity.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="ObjManFar.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="ObjManShadows.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="ObjManStreaming.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="StencilShadows"
|
|
Filter="">
|
|
<File
|
|
RelativePath="IndoorShadowVolumes.h">
|
|
</File>
|
|
<File
|
|
RelativePath="IndoorVolumes.h">
|
|
</File>
|
|
<File
|
|
RelativePath="ShadowVolumeEdge.h">
|
|
</File>
|
|
<File
|
|
RelativePath="StencilShadowConnectivity.h">
|
|
</File>
|
|
<File
|
|
RelativePath="StencilShadowConnectivityBuilder.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StencilShadowConnectivityBuilder.h">
|
|
</File>
|
|
<File
|
|
RelativePath="StencilShadowEdgeDetector.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StencilShadowEdgeDetector.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="3DEngine"
|
|
Filter="">
|
|
<File
|
|
RelativePath="3dEngine.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="3dEngine.h">
|
|
</File>
|
|
<File
|
|
RelativePath="3dEngineLight.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="3dEngineLoad.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="3dEngineRender.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="3dEngineScreenEffects.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="MatMan.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="VisAreas"
|
|
Filter="">
|
|
<File
|
|
RelativePath="BasicArea.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="BasicArea.h">
|
|
</File>
|
|
<File
|
|
RelativePath="VisAreaMan.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="VisAreas.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="VisAreas.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="CVars"
|
|
Filter="">
|
|
<File
|
|
RelativePath="cvars.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="cvars.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="CBuffer"
|
|
Filter="">
|
|
<File
|
|
RelativePath="cbuffer.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="cbuffer.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Containers"
|
|
Filter="">
|
|
<File
|
|
RelativePath="Array2d.h">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Interfaces"
|
|
Filter="">
|
|
</Filter>
|
|
<File
|
|
RelativePath="Cry3DEngine.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="Cry3DEngineBase.h">
|
|
</File>
|
|
<File
|
|
RelativePath="LightMan.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="StdAfx.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Profile|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release64|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug64|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="StdAfx.h">
|
|
</File>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|