// DynamicArray2D.h: Interface of the class CDynamicArray. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_DYNAMICARRAY_H__3B36BCC2_AB88_11D1_8F4C_D0B67CC10B05__INCLUDED_) #define AFX_DYNAMICARRAY_H__3B36BCC2_AB88_11D1_8F4C_D0B67CC10B05__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CDynamicArray2D { public: CDynamicArray2D(unsigned int iDimension1, unsigned int iDimension2); void ScaleImage(CDynamicArray2D *pDestination); virtual ~CDynamicArray2D(); float **m_Array; private: unsigned int m_Dimension1; unsigned int m_Dimension2; }; #endif // !defined(AFX_DYNAMICARRAY_H__3B36BCC2_AB88_11D1_8F4C_D0B67CC10B05__INCLUDED_)