////////////////////////////////////////////////////////////////////////// // Declaration of the class that can be used to search for the entries // in a zip dir cache #ifndef _ZIP_DIR_SEARCH_RW_HDR_ #define _ZIP_DIR_SEARCH_RW_HDR_ namespace ZipDir { // create this structure and loop: // FindData fd (pZip); // for (fd.FindFirst("*.cgf"); fd.GetFileEntry(); fd.FindNext()) // {} // inside the loop, use GetFileEntry() and GetFileName() to get the file entry and name records class FindDataRW { public: FindDataRW (FileEntryTree* pRoot): m_pRoot (pRoot), m_pDirHeader (NULL) { } // returns the directory to which the current object belongs FileEntryTree* GetParentDir() {return m_pDirHeader;} protected: // initializes everything until the point where the file must be searched for // after this call returns successfully (with true returned), the m_szWildcard // contains the file name/wildcard and m_pDirHeader contains the directory where // the file (s) are to be found bool PreFind (const char* szWildcard); // matches the file wilcard in the m_szWildcard to the given file/dir name // this takes into account the fact that xxx. is the alias name for xxx bool MatchWildcard(const char* szName); // the directory inside which the current object (file or directory) is being searched FileEntryTree* m_pDirHeader; FileEntryTree* m_pRoot; // the root of the zip file in which to search // the actual wildcard being used in the current scan - the file name wildcard only! char m_szWildcard[_MAX_PATH]; }; class FindFileRW: public FindDataRW { public: FindFileRW (FileEntryTree* pRoot): FindDataRW(pRoot) { } // if bExactFile is passed, only the file is searched, and besides with the exact name as passed (no wildcards) bool FindFirst (const char* szWildcard); FileEntry* FindExact (const char* szPath); // goes on to the next file entry bool FindNext (); FileEntry* GetFileEntry(); const char* GetFileName (); protected: bool SkipNonMatchingFiles(); FileEntryTree::FileMap::iterator m_itFile; // the current file iterator inside the parent directory }; class FindDirRW: public FindDataRW { public: FindDirRW (FileEntryTree* pRoot): FindDataRW(pRoot) { } // if bExactFile is passed, only the file is searched, and besides with the exact name as passed (no wildcards) bool FindFirst (const char* szWildcard); FileEntryTree* FindExact (const char* szPath); // goes on to the next file entry bool FindNext (); FileEntryTree* GetDirEntry(); const char* GetDirName (); protected: bool SkipNonMatchingDirs(); FileEntryTree::SubdirMap::iterator m_itDir; // the current dir index inside the parent directory }; } #endif