#include "stdafx.h" #ifndef NOT_USE_UBICOM_SDK #if defined(WIN32) # define GS_WIN32 #else # define GS_LINUX #endif #include "UbisoftMemory.h" extern "C" { void * __stdcall ExtAlloc_Malloc(unsigned int lSize) {return malloc(lSize);} ; void __stdcall ExtAlloc_Free(void *ptr) {free(ptr);}; void * __stdcall ExtAlloc_Realloc(void *ptr, unsigned int uiSize) {return realloc(ptr,uiSize);}; } #endif // NOT_USE_UBICOM_SDK