//////////////////////////////////////////////////////////////////////////// // // Crytek Engine Source File. // Copyright (C), Crytek Studios, 2002. // ------------------------------------------------------------------------- // File name: selecttrack.cpp // Version: v1.00 // Created: 20/8/2002 by Lennert Schneider. // Compilers: Visual Studio.NET // Description: // ------------------------------------------------------------------------- // History: // //////////////////////////////////////////////////////////////////////////// #include "StdAfx.h" #include "ExprTrack.h" ////////////////////////////////////////////////////////////////////////// void CExprTrack::SerializeKey( IExprKey &key,XmlNodeRef &keyNode,bool bLoading ) { if (bLoading) { const char *desc; desc=keyNode->getAttr( "name"); strncpy(key.pszName, desc, sizeof(key.pszName)); key.pszName[sizeof(key.pszName)-1]=0; keyNode->getAttr("amp", key.fAmp); keyNode->getAttr("blendin", key.fBlendIn); keyNode->getAttr("hold", key.fHold); keyNode->getAttr("blendout", key.fBlendOut); } else { keyNode->setAttr("name", key.pszName); keyNode->setAttr("amp", key.fAmp); keyNode->setAttr("blendin", key.fBlendIn); keyNode->setAttr("hold", key.fHold); keyNode->setAttr("blendout", key.fBlendOut); } } ////////////////////////////////////////////////////////////////////////// void CExprTrack::GetKeyInfo( int key,const char* &description, float &duration ) { assert( key >= 0 && key < (int)m_keys.size() ); CheckValid(); duration=m_keys[key].fBlendIn+m_keys[key].fHold+m_keys[key].fBlendOut; if (strlen(m_keys[key].pszName) > 0) description=m_keys[key].pszName; else description=0; }