////////////////////////////////////////////////////////////////////// // // Crytek Source code // Copyright (c) Crytek 2001-2004 // ////////////////////////////////////////////////////////////////////// #ifndef BITSTREAM_BASE_H #define BITSTREAM_BASE_H #include "ibitstream.h" class CBitStream_Base :public IBitStream { public: CBitStream_Base(); virtual ~CBitStream_Base(); // interface IBitSubStream ----------------------------------------------- virtual bool WriteBitStream( CStream &stm, const int8 Value, const eBitStreamHint eHint ); virtual bool WriteBitStream( CStream &stm, const int16 Value, const eBitStreamHint eHint ); virtual bool WriteBitStream( CStream &stm, const int32 Value, const eBitStreamHint eHint ); virtual bool WriteBitStream( CStream &stm, const uint8 Value, const eBitStreamHint eHint ); virtual bool WriteBitStream( CStream &stm, const uint16 Value, const eBitStreamHint eHint ); virtual bool WriteBitStream( CStream &stm, const uint32 Value, const eBitStreamHint eHint ); virtual bool WriteBitStream( CStream &stm, const float Value, const eBitStreamHint eHint ); virtual bool WriteBitStream( CStream &stm, const Vec3 &Value, const eBitStreamHint eHint ); virtual bool WriteBitStream( CStream &stm, const char *Value, const DWORD nBufferSize, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, int8 &Value, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, int16 &Value, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, int32 &Value, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, uint8 &Value, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, uint16 &Value, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, uint32 &Value, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, float &Value, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, Vec3 &Value, const eBitStreamHint eHint ); virtual bool ReadBitStream( CStream &stm, char *Value, const DWORD nBufferSize, const eBitStreamHint eHint ); virtual void SimulateWriteRead( int8 &Value, const eBitStreamHint eHint ); virtual void SimulateWriteRead( int16 &Value, const eBitStreamHint eHint ); virtual void SimulateWriteRead( int32 &Value, const eBitStreamHint eHint ); virtual void SimulateWriteRead( uint8 &Value, const eBitStreamHint eHint ); virtual void SimulateWriteRead( uint16 &Value, const eBitStreamHint eHint ); virtual void SimulateWriteRead( uint32 &Value, const eBitStreamHint eHint ); virtual void SimulateWriteRead( float &Value, const eBitStreamHint eHint ); virtual void SimulateWriteRead( Vec3 &Value, const eBitStreamHint eHint ); virtual void SimulateWriteRead( char *Value, const DWORD nBufferSize, const eBitStreamHint eHint ); }; #endif // BITSTREAM_BASE_H