///////////////////////////////////////////////////////////////////////////////////////////////////////// // // CryEngine Source code // // File:CryModelArrays.cpp // Description: Implementation of CryModelState class // ///////////////////////////////////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include #include #include #include "CryModel.h" #include "CryModelState.h" #include "MeshIdx.h" #include "i3dengine.h" #include "CVars.h" #include "VertexBufferArrayDrivers.h" #include "CryCharDecalManager.h" #include "CryGeomMorphTarget.h" #include "CryModEffMorph.h" #include "DebugUtils.h" #include "RenderUtils.h" #include "CrySkinMorph.h" #include "SSEUtils.h" #include "IncContHeap.h" #include "drand.h" #include "StringUtils.h" #include "MakMatInfoFromMAT_ENTITY.h"