#include "RenderPCH.h" #include "nvparse.h" #include "rc1.0_combiners.h" void CombinersStruct::Validate() { if (2 == numConsts && cc[0].reg.bits.name == cc[1].reg.bits.name) errors.set("global constant set twice"); generals.Validate(numConsts, &cc[0]); final.Validate(); } void CombinersStruct::Invoke() { for (int i = 0; i < numConsts; i++) glCombinerParameterfvNV(cc[i].reg.bits.name, &(cc[i].v[0])); generals.Invoke(); final.Invoke(); } bool is_rc10(const char * s) { return ! strncmp(s, "!!RC1.0", 7); } bool rc10_init_more() { bool rcinit = false; if(rcinit == false) { if(!SUPPORTS_GL_NV_register_combiners && !SUPPORTS_GL_ATI_fragment_shader) { errors.set("unable to initialize GL_NV_register_combiners or GL_ATI_fragment_shader\n"); return false; } else { rcinit = true; } } bool rc2init = true; errors.reset(); line_number = 1; return true; }