/*============================================================================= GLCGVProgram.h : OpenGL CG programs interface declaration. Copyright (c) 2001 Crytek Studios. All Rights Reserved. Revision history: * Created by Honitch Andrey =============================================================================*/ #ifndef __GLCGVPROGRAM_H__ #define __GLCGVPROGRAM_H__ #include "cg\cgGL.h" #define CG_VP_CACHE_VER 3.4 #define VSCONST_0_025_05_1 28 #define VSCONST_FOG 29 #define PSCONST_HDR_FOGCOLOR 31 class CCGVProgram_GL : public CVProgram { SCGScript *m_Script; SCGScript *m_PosScript; SCGScript *m_SubroutinesScript; SCGScript *m_DeclarationsScript; SCGScript *m_CoreScript; SCGScript *m_InputParmsScript; struct SCGInstance { int m_Mask; CName m_PosScriptName; TArray *m_ParamsNoObj; TArray *m_ParamsObj; TArray *m_MatrixObj; uint m_dwHandle; TArray *m_BindConstants; TArray *m_BindVars; SCGInstance() { m_dwHandle = 0; m_ParamsNoObj = NULL; m_ParamsObj = NULL; m_MatrixObj = NULL; m_BindConstants = NULL; m_BindVars = NULL; } int Size() { int nSize = sizeof(*this); if (m_ParamsNoObj) nSize += m_ParamsNoObj->GetMemoryUsage() + 12; if (m_ParamsObj) nSize += m_ParamsObj->GetMemoryUsage() + 12; if (m_MatrixObj) nSize += m_MatrixObj->GetMemoryUsage() + 12; if (m_BindConstants) nSize += m_BindConstants->GetMemoryUsage() + 12; if (m_BindVars) nSize += m_BindVars->GetMemoryUsage() + 12; return nSize; } }; int m_CurInst; TArray m_Insts; TArray m_ParamsNoObj; TArray m_Params_Inst; TArray m_ParamsObj; TArray m_MatrixObj; TArray m_Pointers; int m_dwFrame; void mfSetPointers(int nType); public: virtual int Size() { int nSize = sizeof(*this); if (m_Script) nSize += m_Script->Size(false); if (m_PosScript) nSize += m_PosScript->Size(false); if (m_DeclarationsScript) nSize += m_DeclarationsScript->Size(false); if (m_CoreScript) nSize += m_CoreScript->Size(false); if (m_SubroutinesScript) nSize += m_SubroutinesScript->Size(false); if (m_InputParmsScript) nSize += m_InputParmsScript->Size(false); nSize += m_ParamsNoObj.GetMemoryUsage(); nSize += m_ParamsObj.GetMemoryUsage(); nSize += m_MatrixObj.GetMemoryUsage(); nSize += m_Pointers.GetMemoryUsage(); for (int i=0; iSize(); } else nSize += sizeof(SCGInstance); } return nSize; } TArray *mfGetParams(int Type) { if (!Type) return &m_ParamsNoObj; else return &m_ParamsObj; } int mfGetCGInstanceID(int Type, CVProgram *pPosVP) { CCGVProgram_GL *pVP = (CCGVProgram_GL *)pPosVP; SCGInstance *cgi; if (m_CurInst >= 0 && m_Insts.Num() > m_CurInst) { cgi = &m_Insts[m_CurInst]; if (cgi->m_Mask == Type) { if (!pVP || !pVP->m_PosScript || pVP->m_PosScript->m_Name == cgi->m_PosScriptName) return m_CurInst; } } int i; for (i=0; im_Mask == Type && (!pVP || !pVP->m_PosScript || pVP->m_PosScript->m_Name == cgi->m_PosScriptName)) { m_CurInst = i; return i; } } SCGInstance cg; cg.m_Mask = Type; cg.m_ParamsNoObj = NULL; cg.m_ParamsObj = NULL; cg.m_MatrixObj = NULL; cg.m_BindConstants = NULL; cg.m_BindVars = NULL; if (Type & VPVST_CLIPPLANES3) { if (!cg.m_ParamsNoObj) cg.m_ParamsNoObj = new TArray; SCGParam4f pr; pr.m_nComponents = 1; pr.m_dwBind = 0; pr.m_Name = "ClipPlane"; SParamComp_ClipPlane p; pr.m_Flags = PF_CANMERGED; pr.m_Comps[0] = SParamComp::mfAdd(&p); cg.m_ParamsNoObj->AddElem(pr); } if (Type & VPVST_TCMASK) { if (!cg.m_ParamsNoObj) cg.m_ParamsNoObj = new TArray; int nm = VPVST_TCM0; int ngol = VPVST_TCGOL0; int ngrm = VPVST_TCGRM0; int ngsm = VPVST_TCGSM0; int ngnm = VPVST_TCGNM0; for (int i=0; i<4; i++) { char str[128]; if (Type & (ngol<AddElem(pr); p.m_Row = 1; pr.m_Comps[0] = SParamComp::mfAdd(&p); cg.m_ParamsNoObj->AddElem(pr); p.m_Row = 2; pr.m_Comps[0] = SParamComp::mfAdd(&p); cg.m_ParamsNoObj->AddElem(pr); p.m_Row = 3; pr.m_Comps[0] = SParamComp::mfAdd(&p); cg.m_ParamsNoObj->AddElem(pr); } if (Type & ((ngrm|ngsm)<AddElem(pr); if (!cg.m_MatrixObj) cg.m_MatrixObj = new TArray; SCGMatrix m; m.m_eCGParamType = ECGP_Matr_View; m.m_Name = "ModelView"; cg.m_MatrixObj->AddElem(m); m.m_eCGParamType = ECGP_Matr_View_IT; m.m_Name = "ModelViewIT"; cg.m_MatrixObj->AddElem(m); } if (Type & (ngnm<; SCGMatrix m; m.m_eCGParamType = ECGP_Matr_View_IT; m.m_Name = "ModelViewIT"; cg.m_MatrixObj->AddElem(m); } if (Type & (nm<AddElem(pr); p.m_Row = 1; pr.m_Comps[0] = SParamComp::mfAdd(&p); cg.m_ParamsNoObj->AddElem(pr); p.m_Row = 2; pr.m_Comps[0] = SParamComp::mfAdd(&p); cg.m_ParamsNoObj->AddElem(pr); p.m_Row = 3; pr.m_Comps[0] = SParamComp::mfAdd(&p); cg.m_ParamsNoObj->AddElem(pr); } } } if (pVP && pVP->m_PosScript) { cg.m_PosScriptName = pVP->m_PosScript->m_Name; if (cg.m_PosScriptName != m_PosScript->m_Name && pVP->m_ParamsNoObj.Num()) { if (!cg.m_ParamsNoObj) cg.m_ParamsNoObj = new TArray; for (int i=0; im_ParamsNoObj.Num(); i++) { cg.m_ParamsNoObj->AddElem(pVP->m_ParamsNoObj[i]); cg.m_ParamsNoObj->Get(cg.m_ParamsNoObj->Num()-1).m_dwBind = 0; } cg.m_ParamsNoObj->Shrink(); } if (cg.m_PosScriptName != m_PosScript->m_Name && pVP->m_ParamsObj.Num()) { if (!cg.m_ParamsObj) cg.m_ParamsObj = new TArray; for (int i=0; im_ParamsObj.Num(); i++) { cg.m_ParamsObj->AddElem(pVP->m_ParamsObj[i]); cg.m_ParamsObj->Get(cg.m_ParamsObj->Num()-1).m_dwBind = 0; } cg.m_ParamsObj->Shrink(); } } if (cg.m_ParamsNoObj) { TArray ObjP; gRenDev->m_cEF.mfCheckObjectDependParams(cg.m_ParamsNoObj, &ObjP); if (ObjP.Num()) { cg.m_ParamsObj = new TArray; cg.m_ParamsObj->Copy(ObjP); } } m_CurInst = m_Insts.Num(); m_Insts.AddElem(cg); return m_CurInst; } CCGVProgram_GL(CGprofile ProfType) { m_CGProfileType = ProfType; mfInit(); } CCGVProgram_GL() { #ifndef WIN64 // NOTE: AMD64 port: find the 64-bit CG runtime m_CGProfileType = cgGLGetLatestProfile(CG_GL_VERTEX); if (m_CGProfileType != CG_PROFILE_VP20 && SUPPORTS_GL_ARB_vertex_program) #endif m_CGProfileType = CG_PROFILE_ARBVP1; if (CGLRenderer::CV_gl_vsforce11 && SUPPORTS_GL_NV_vertex_program) m_CGProfileType = CG_PROFILE_VP20; mfInit(); } void mfSaveCGFile(const char *scr) { char name[1024]; if (m_nMaskGen) sprintf(name, "%s(%x).cg", m_Name.c_str(), m_nMaskGen); else sprintf(name, "%s.cg", m_Name.c_str()); FILE *fp = fopen(name, "w"); fprintf(fp, scr); fclose (fp); } void mfInit() { #ifndef WIN64 // NOTE: AMD64 port: find the 64-bit CG runtime if (!gcpOGL->m_CGContext) { gcpOGL->m_CGContext = cgCreateContext(); assert(gcpOGL->m_CGContext != NULL); //CGSetCompilerExe("cgc.exe"); //cgSetErrorCallback(mfErrorCallback); } #endif m_dwFrame = 1; m_CurInst = -1; m_Flags = 0; m_Script = NULL; m_CoreScript = NULL; m_InputParmsScript = NULL; m_PosScript = NULL; m_SubroutinesScript = NULL; m_DeclarationsScript = NULL; } void mfBind() { if (m_CGProfileType == CG_PROFILE_VP20) { glBindProgramNV(GL_VERTEX_PROGRAM_NV, m_Insts[m_CurInst].m_dwHandle); if (m_Insts[m_CurInst].m_BindConstants) { int i; for (i=0; iNum(); i++) { SCGBindConst *p = &m_Insts[m_CurInst].m_BindConstants->Get(i); int n = p->m_dwBind; if (m_CurParams[n][0] != p->m_Val[0] || m_CurParams[n][1] != p->m_Val[1] || m_CurParams[n][2] != p->m_Val[2] || m_CurParams[n][3] != p->m_Val[3]) { m_CurParams[n][0] = p->m_Val[0]; m_CurParams[n][1] = p->m_Val[1]; m_CurParams[n][2] = p->m_Val[2]; m_CurParams[n][3] = p->m_Val[3]; glProgramParameter4fvNV(GL_VERTEX_PROGRAM_NV, p->m_dwBind, &p->m_Val[0]); } } } } else if (m_CGProfileType == CG_PROFILE_ARBVP1) { glBindProgramARB(GL_VERTEX_PROGRAM_ARB, m_Insts[m_CurInst].m_dwHandle); if (m_Insts[m_CurInst].m_BindConstants) { int i; for (i=0; iNum(); i++) { SCGBindConst *p = &m_Insts[m_CurInst].m_BindConstants->Get(i); int n = p->m_dwBind; if (m_CurParams[n][0] != p->m_Val[0] || m_CurParams[n][1] != p->m_Val[1] || m_CurParams[n][2] != p->m_Val[2] || m_CurParams[n][3] != p->m_Val[3]) { m_CurParams[n][0] = p->m_Val[0]; m_CurParams[n][1] = p->m_Val[1]; m_CurParams[n][2] = p->m_Val[2]; m_CurParams[n][3] = p->m_Val[3]; glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, p->m_dwBind, &p->m_Val[0]); } } } } } void mfUnbind() { //cgError Ret = cgGLBindProgram(NULL); } char *mfLoadCG(const char *prog_text) { #ifndef WIN64 // TODO: AMD64 port: find 64-bit CG const char *profileOpts[] = { "-DCGC=1", NULL, }; cgGLSetOptimalOptions((CGprofile)m_CGProfileType); CGprogram cgPr = cgCreateProgram(gcpOGL->m_CGContext, CG_SOURCE, prog_text, (CGprofile)m_CGProfileType, "main", profileOpts); CGerror err = cgGetError(); if (err != CG_NO_ERROR) { if ((m_Flags & PSFI_AUTOENUMTC) && m_CGProfileType == CG_PROFILE_VP20 && (gRenDev->GetFeatures() & RFT_HW_PS20)) { #ifndef WIN64 // NOTE: AMD64 port: find the 64-bit CG runtime m_CGProfileType = cgGLGetLatestProfile(CG_GL_VERTEX); #endif if (SUPPORTS_GL_ARB_vertex_program) m_CGProfileType = CG_PROFILE_ARBVP1; return mfLoadCG(prog_text); } Warning(0,0,"Couldn't create CG program '%s' (%s)", m_Name.c_str(), cgGetErrorString(err)); mfSaveCGFile(prog_text); return NULL; } if (!cgPr) { iLog->Log("Couldn't find function '%s' in CG pixel program '%s'", "main", m_Name.c_str()); return NULL; } char *code = mfGetObjectCode(cgPr); cgDestroyProgram(cgPr); return code; #else // make command for execution FILE *fp = fopen("$$in.cg", "w"); if (!fp) return NULL; assert (*prog_text); fputs(prog_text, fp); fclose (fp); char szCmdLine[512]; sprintf(szCmdLine, "cgc.exe -profile %s -o $$out.cg $$in.cg", m_CGProfileType == CG_PROFILE_VP20 ? "vp20" : "arbvp1"); STARTUPINFO si; ZeroMemory( &si, sizeof(si) ); si.cb = sizeof(si); si.dwX = 100; si.dwY = 100; si.dwFlags = STARTF_USEPOSITION; PROCESS_INFORMATION pi; ZeroMemory( &pi, sizeof(pi) ); if( !CreateProcess( NULL, // No module name (use command line). szCmdLine, // Command line. NULL, // Process handle not inheritable. NULL, // Thread handle not inheritable. FALSE, // Set handle inheritance to FALSE. CREATE_NO_WINDOW, // No creation flags. NULL, // Use parent's environment block. NULL/*szFolderName*/, // Set starting directory. &si, // Pointer to STARTUPINFO structure. &pi ) // Pointer to PROCESS_INFORMATION structure. ) { iLog->LogError("CreateProcess failed: %s", szCmdLine); return NULL; } while (WAIT_OBJECT_0 != WaitForSingleObject (pi.hProcess, 10000)) iLog->LogWarning ("CG runtime takes forever to compile.. waiting.. (last error %d)", GetLastError()); CloseHandle(pi.hProcess); CloseHandle(pi.hThread); fp = fopen("$$out.cg", "rb"); if (!fp) { Warning( 0,0,"CG compiler (cgc.exe) wasn't able to compile vertex shader '%s'", m_Name.c_str()); mfSaveCGFile(prog_text); return NULL; } fseek(fp, 0, SEEK_END); int size = ftell(fp); fseek(fp, 0, SEEK_SET); if (size < 20) { Warning( 0,0,"CG compiler (cgc.exe) wasn't able to compile vertex shader '%s'", m_Name.c_str()); mfSaveCGFile(prog_text); remove("$$in.cg"); remove("$$out.cg"); return NULL; } char *pBuf = new char[size+1]; fread(pBuf, sizeof(char), size, fp); pBuf[size] = '\0'; fclose(fp); remove("$$in.cg"); remove("$$out.cg"); return pBuf; #endif } #ifdef WIN64 #pragma warning( push ) //AMD Port #pragma warning( disable : 4267 ) #endif void mfLoad(const char *prog_text) { if (m_CGProfileType == CG_PROFILE_VP20) { glGenProgramsNV(1, &m_Insts[m_CurInst].m_dwHandle); int size = strlen(prog_text); glLoadProgramNV(GL_VERTEX_PROGRAM_NV, m_Insts[m_CurInst].m_dwHandle, size, (const GLubyte *)prog_text); GLint errpos = -1; glGetIntegerv(GL_PROGRAM_ERROR_POSITION_NV, &errpos); if(errpos != -1) { iLog->Log("Warning: VProgram error:\n"); int bgn = errpos - 10; bgn < 0 ? 0 : bgn; const char * c = (const char *)(prog_text + bgn); for(int i = 0; i < 30; i++) { if(bgn+i >= int(size-1)) break; iLog->Log("%c", *c++); } iLog->Log("\n"); } } else if (m_CGProfileType == CG_PROFILE_ARBVP1) { glGenProgramsARB(1, &m_Insts[m_CurInst].m_dwHandle); glBindProgramARB(GL_VERTEX_PROGRAM_ARB, m_Insts[m_CurInst].m_dwHandle); int size = strlen(prog_text); glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, size, (const GLubyte *)prog_text); GLint errpos; glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errpos); if(errpos != -1) { iLog->Log("Warning: VProgram error:\n"); int bgn = errpos - 10; bgn < 0 ? 0 : bgn; const char * c = (const char *)(prog_text + bgn); for(int i = 0; i < 30; i++) { if(bgn+i >= int(size-1)) break; iLog->Log("%c", *c++); } iLog->Log("\n"); } } } void mfParameter(SCGBind *ParamBind, const float *v, int nComps) { int i; if (!ParamBind) return; if (!ParamBind->m_dwBind || ParamBind->m_dwFrameCreated != m_dwFrame) { ParamBind->m_dwFrameCreated = m_dwFrame; if (m_Insts[m_CurInst].m_BindVars) { for (i=0; iNum(); i++) { SCGBind *p = &m_Insts[m_CurInst].m_BindVars->Get(i); if (p->m_Name == ParamBind->m_Name) { assert(p->m_nComponents <= nComps); ParamBind->m_dwBind = p->m_dwBind; ParamBind->m_nBindComponents = p->m_nComponents; break; } } if (i == m_Insts[m_CurInst].m_BindVars->Num()) ParamBind->m_dwBind = -1; } else ParamBind->m_dwBind = -1; if (ParamBind->m_dwBind == -1 && CRenderer::CV_r_shaderssave >= 2) iLog->Log("Warning: couldn't find parameter %s for vertex shader %s (%x)", ParamBind->m_Name.c_str(), m_Name.c_str(), m_nMaskGen); } if ((int)ParamBind->m_dwBind == -1) return; if (m_CGProfileType == CG_PROFILE_VP20) { for (i=0; im_nBindComponents; i++) { int n = ParamBind->m_dwBind+i; if (m_CurParams[n][0] != v[0] || m_CurParams[n][1] != v[1] || m_CurParams[n][2] != v[2] || m_CurParams[n][3] != v[3]) { m_CurParams[n][0] = v[0]; m_CurParams[n][1] = v[1]; m_CurParams[n][2] = v[2]; m_CurParams[n][3] = v[3]; glProgramParameter4fvNV(GL_VERTEX_PROGRAM_NV, n, v); } v += 4; } } else { for (i=0; im_nBindComponents; i++) { int n = ParamBind->m_dwBind+i; if (m_CurParams[n][0] != v[0] || m_CurParams[n][1] != v[1] || m_CurParams[n][2] != v[2] || m_CurParams[n][3] != v[3]) { m_CurParams[n][0] = v[0]; m_CurParams[n][1] = v[1]; m_CurParams[n][2] = v[2]; m_CurParams[n][3] = v[3]; glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, n, v); } v += 4; } } } void mfParameter4f(SCGBind *ParamBind, const float *v) { mfParameter(ParamBind, v, 1); } SCGBind *mfGetParameterBind(const char *Name) { CName nm = CName(Name, eFN_Add); if (!m_Insts[m_CurInst].m_BindVars) m_Insts[m_CurInst].m_BindVars = new TArray; int i; for (i=0; iNum(); i++) { if (nm == m_Insts[m_CurInst].m_BindVars->Get(i).m_Name) return &m_Insts[m_CurInst].m_BindVars->Get(i); } return NULL; } void mfParameter4f(const char *Name, const float *v) { SCGBind *pBind = mfGetParameterBind(Name); if (pBind) mfParameter4f(pBind, v); } void mfParameterStateMatrix(SCGMatrix *tm) { int i; if (!tm->m_dwBind || tm->m_dwFrameCreated != m_dwFrame) { tm->m_dwFrameCreated = m_dwFrame; if (m_Insts[m_CurInst].m_BindVars) { for (i=0; iNum(); i++) { SCGBind *p = &m_Insts[m_CurInst].m_BindVars->Get(i); if (p->m_Name == tm->m_Name) { assert(p->m_nComponents == 4); tm->m_dwBind = p->m_dwBind; if (tm->m_dwBind == 0) tm->m_dwBind = 65536; break; } } if (i == m_Insts[m_CurInst].m_BindVars->Num()) tm->m_dwBind = -1; } else tm->m_dwBind = -1; } if (tm->m_dwBind == -1) return; float *v = NULL; Matrix44 m; CGLRenderer *r = gcpOGL; switch(tm->m_eCGParamType) { case ECGP_Matr_ViewProj: if (!(r->m_RP.m_ObjFlags & FOB_TRANS_MASK)) { if (r->m_RP.m_PersFlags & RBPF_WASWORLDSPACE) break; r->m_RP.m_PersFlags |= RBPF_WASWORLDSPACE; } else r->m_RP.m_PersFlags &= ~RBPF_WASWORLDSPACE; if (m_FrameObj == r->m_RP.m_FrameObject) return; m_FrameObj = r->m_RP.m_FrameObject; mathMatrixTranspose(m.GetData(), r->m_RP.m_pCurObject->GetVPMatrix().GetData(), g_CpuFlags); v = m.GetData(); break; case ECGP_Matr_View_IT: mathMatrixInverse(m.GetData(), r->m_ViewMatrix.GetData(), g_CpuFlags); v = m.GetData(); break; case ECGP_Matr_View: m = r->m_ViewMatrix; mathMatrixTranspose(m.GetData(), m.GetData(), g_CpuFlags); v = m.GetData(); break; case ECGP_Matr_View_I: mathMatrixInverse(m.GetData(), r->m_ViewMatrix.GetData(), g_CpuFlags); mathMatrixTranspose(m.GetData(), m.GetData(), g_CpuFlags); v = m.GetData(); break; case ECGP_Matr_View_T: v = r->m_ViewMatrix.GetData(); break; default: iLog->Log("Unknown matrix state type %d int CG program '%s'", m_Name.c_str()); assert(0); } if (v) { int n = (tm->m_dwBind == 65536) ? 0 : tm->m_dwBind; if (m_CGProfileType == CG_PROFILE_VP20) { glProgramParameters4fvNV(GL_VERTEX_PROGRAM_NV, n, 4, v); if (n) memcpy(&m_CurParams[n][0], v, 4*4*sizeof(float)); } else { glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, n, v); glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, n+1, v+4); glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, n+2, v+8); glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, n+3, v+12); if (n) memcpy(&m_CurParams[n][0], v, 4*4*sizeof(float)); } } } void mfEnable() { if (m_CGProfileType == CG_PROFILE_VP20) glEnable(GL_VERTEX_PROGRAM_NV); else if (m_CGProfileType == CG_PROFILE_ARBVP1) glEnable(GL_VERTEX_PROGRAM_ARB); } void mfDisable() { if (m_CGProfileType == CG_PROFILE_VP20) glDisable(GL_VERTEX_PROGRAM_NV); else if (m_CGProfileType == CG_PROFILE_ARBVP1) glDisable(GL_VERTEX_PROGRAM_ARB); gRenDev->m_RP.m_PersFlags &= ~RBPF_VSWASSET; } void mfFree(); void mfDel() { if(m_Insts[m_CurInst].m_dwHandle >= 0) { if (m_Insts[m_CurInst].m_BindConstants) delete m_Insts[m_CurInst].m_BindConstants; if (m_Insts[m_CurInst].m_BindVars) delete m_Insts[m_CurInst].m_BindVars; if (m_Insts[m_CurInst].m_ParamsNoObj) delete m_Insts[m_CurInst].m_ParamsNoObj; if (m_Insts[m_CurInst].m_MatrixObj) delete m_Insts[m_CurInst].m_MatrixObj; if (m_CGProfileType == CG_PROFILE_VP20) glDeleteProgramsNV(1, &m_Insts[m_CurInst].m_dwHandle); else if (m_CGProfileType == CG_PROFILE_ARBVP1) glDeleteProgramsARB(1, &m_Insts[m_CurInst].m_dwHandle); } m_Insts[m_CurInst].m_dwHandle = 0; } void mfSetVariables(TArray* Parms); bool mfIsValid(int Num) const { return (m_Insts[m_CurInst].m_dwHandle != 0); } void mfGetSrcFileName(char *srcname, int nSize); void mfGetDstFileName(char *dstname, int nSize); public: SCGScript *mfGenerateScriptVP(CVProgram *pVP); char *mfGenerateTCScript(char *Script, int nt); char *mfCreateAdditionalVP(CVProgram *pPosVP); void mfCompileParam4f(char *scr, SShader *ef, TArray *Params); void mfCompileParamStateMatrix(char *scr, SShader *ef, TArray *Params); void mfCompileVertAttributes(char *scr, SShader *ef); bool mfActivate(CVProgram *pPosVP); public: virtual ~CCGVProgram_GL(); virtual void Release(); virtual bool mfCompile(char *scr); virtual bool mfSet(bool bStat, SShaderPassHW *slw, int nSetPointers=1); virtual void mfSetVariables(bool bObj, TArray* Vars); virtual void mfReset(); virtual void mfPrecache(); virtual bool mfHasPointer(ESrcPointer ePtr); virtual void mfGatherFXParameters(const char *buf, SShaderPassHW *pSHPass, std::vector& Params, std::vector& Samplers, std::vector& Textures, SShader *ef) {}; virtual void mfPostLoad() {}; virtual int mfVertexFormat(bool &bUseTangents, bool &bUseLM) { return 0; } virtual void mfSetStateMatrices() { //PROFILE_FRAME(Shader_VShadersMatr); for (int i=0; iNum(); i++) { SCGMatrix *tm = &m_Insts[m_CurInst].m_MatrixObj->Get(i); mfParameterStateMatrix(tm); } } } static void mfSetGlobalParams(); static bool m_bCreateNoise; char *mfGetObjectCode(CGprogram cgPr) { const char *code = cgGetProgramString(cgPr, CG_COMPILED_PROGRAM); int size = strlen(code)+1; char *str = new char[size]; cryMemcpy(str, code, size); return str; } static SCGScript *mfAddNewScript(const char *Name, const char *Script) { int i; if (Name) { CName nm = CName(Name); if (nm.GetIndex()) { for (i=0; im_Name.GetIndex()) continue; if (nm == scr->m_Name) { if (!Script || stricmp(Script, scr->m_Script) == 0) return scr; delete [] scr->m_Script; break; } } } } if (!Script) { if (Name) iLog->Log("Error: CCGVProgram_GL::mfAddNewScript: Couldn't find CG script for name '%s'", Name); return NULL; } SCGScript *scr = new SCGScript; if (Name) scr->m_Name = CName(Name, eFN_Add); int len = strlen(Script)+1; scr->m_Script = new char[len]; strcpy(scr->m_Script, Script); if (Name) m_CGScripts.AddElem(scr); return scr; } static void mfDeleteSharedScripts() { int i; for (i=0; im_Script); delete scr; m_CGScripts[i] = NULL; } } static TArray m_CGScripts; static vec4_t m_CurParams[96]; static vec4_t m_CurParamsARB[96]; }; #ifdef WIN64 #pragma warning( pop ) //AMD Port #endif #endif // __GLCGVPROGRAMS_H__