#include "RenderPCH.h" #include "RendElement.h" void CREGlare:: mfInit() { m_GlareWidth = 128; m_GlareHeight = 128; m_fGlareAmount=0; mfSetType(eDATA_Glare); mfUpdateFlags(FCEF_TRANSFORM); } void CREGlare::mfPrepare() { gRenDev->EF_CheckOverflow(0, 0, this); gRenDev->m_RP.m_pRE = this; gRenDev->m_RP.m_RendNumIndices = 0; gRenDev->m_RP.m_RendNumVerts = 4; gRenDev->m_RP.m_FirstVertex = 0; }