// XTMDIChildWnd.h interface for the CXTMDIChildWnd class.
//
// This file is a part of the Xtreme Toolkit for MFC.
// ©1998-2003 Codejock Software, All Rights Reserved.
//
// This source code can only be used under the terms and conditions
// outlined in the accompanying license agreement.
//
// support@codejock.com
// http://www.codejock.com
//
//////////////////////////////////////////////////////////////////////
#if !defined(__XTMDICHILDWND_H__)
#define __XTMDICHILDWND_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
//////////////////////////////////////////////////////////////////////
// Summary: CXTMDIChildWnd is a multiple inheritance class derived from CMDIChildWnd
// and CXTFrameImpl. CXTMDIChildWnd extends the standard CMDIChildWnd class
// to allow CXTDockWindow and CXTToolBar docking, customization, and cool
// menu support.
class _XT_EXT_CLASS CXTMDIChildWnd : public CMDIChildWnd, public CXTFrameImpl
{
DECLARE_DYNCREATE(CXTMDIChildWnd)
public:
// Summary: Constructs a CXTMDIChildWnd object.
CXTMDIChildWnd();
// Summary: Destroys a CXTMDIChildWnd object, handles cleanup and de-allocation.
virtual ~CXTMDIChildWnd();
// Input: lpszProfileName - Name of a section in the initialization file or a key in the
// Windows registry where state information is stored.
// Summary: This member function is called by the frame window to restore the
// settings of the control bar.
virtual void LoadBarState(LPCTSTR lpszProfileName);
// Input: lpszProfileName - Name of a section in the initialization file or a key in the
// Windows registry where state information is stored.
// Summary: This member function is called by the frame window to save the settings
// of the control bar.
virtual void SaveBarState(LPCTSTR lpszProfileName) const;
// BULLETED LIST:
// Input: dwDockStyle - Specifies whether the control bar supports docking and the sides
// of its parent window to which the control bar can be docked, if supported.
// The style can be one or more of the following:
// [ul]
// [li]CBRS_ALIGN_TOP Allows docking at the top of the
// client area.[/li]
// [li]CBRS_ALIGN_BOTTOM Allows docking at the bottom of
// the client area.[/li]
// [li]CBRS_ALIGN_LEFT Allows docking on the left side
// of the client area.[/li]
// [li]CBRS_ALIGN_RIGHT Allows docking on the right side
// of the client area.[/li]
// [li]CBRS_ALIGN_ANY Allows docking on any side of the
// client area.[/li]
// [li]CBRS_FLOAT_MULTI Allows multiple control bars to
// be floated in a single mini-frame window.[/li]
// [/ul]
// If 0 (that is, indicating no flags), the control bar will not
// dock.
// Summary: Call this function to enable a control bar to be docked. The sides
// specified must match one of the sides enabled for docking in the destination
// frame window, or the control bar cannot be docked to that frame window.
void EnableDocking(DWORD dwDockStyle);
// BULLETED LIST:
// Input: dwDockStyle - Specifies whether the control bar supports docking and the sides
// of its parent window to which the control bar can be docked, if supported.
// The style can be one or more of the following:
// [ul]
// [li]CBRS_ALIGN_TOP Allows docking at the top of the
// client area.[/li]
// [li]CBRS_ALIGN_BOTTOM Allows docking at the bottom of
// the client area.[/li]
// [li]CBRS_ALIGN_LEFT Allows docking on the left side
// of the client area.[/li]
// [li]CBRS_ALIGN_RIGHT Allows docking on the right side
// of the client area.[/li]
// [li]CBRS_ALIGN_ANY Allows docking on any side of the
// client area.[/li]
// [li]CBRS_FLOAT_MULTI Allows multiple control bars to
// be floated in a single mini-frame window.[/li]
// [/ul]
// If 0 (that is, indicating no flags), the control bar will not
// dock.
// dwFlatStyle - Specifies the look of the splitters that are inside dockbars.
// It can be one of the following:
// [ul]
// [li]CBRS_XT_NONFLAT Thick devstudio like non-flat splitters.[/li]
// [li]CBRS_XT_SEMIFLAT Thin 3D non-flat splitters.[/li]
// [li]CBRS_XT_FLAT Flat splitters.[/li]
// [/ul]
// Summary: Call this function to enable a control bar to be docked. The sides
// specified must match one of the sides enabled for docking in the destination
// frame window, or the control bar cannot be docked to that frame window.
void EnableDockingEx(DWORD dwDockStyle,DWORD dwFlatStyle);
// Input: pBar - Points to the control bar to be docked.
// pDockBar - Points to the dockbar the control bar is docked to.
// lpRect - Determines, in screen coordinates, where the control bar will
// be docked in the non-client area of the destination frame window.
// Summary: This member function causes a control bar to be docked to the frame
// window. The control bar will be docked to one of the sides of the
// frame window specified in the calls to both CXTDockWindow::EnableDocking
// and CXTFrameWnd::EnableDocking. The side chosen is determined by the
// dockbar specified by 'pDockBar'.
void DockControlBar(CControlBar* pBar,CDockBar* pDockBar,LPCRECT lpRect = NULL);
// BULLETED LIST:
// Input: pBar - Points to the control bar to be docked.
// nDockBarID - Determines which sides of the frame window to consider for docking.
// It can be 0, or one or more of the following:
// [ul]
// [li]AFX_IDW_DOCKBAR_TOP Dock to the top side of the
// frame window.[/li]
// [li]AFX_IDW_DOCKBAR_BOTTOM Dock to the bottom side of
// the frame window.[/li]
// [li]AFX_IDW_DOCKBAR_LEFT Dock to the left side of the
// frame window.[/li]
// [li]AFX_IDW_DOCKBAR_RIGHT Dock to the right side of
// the frame window.[/li]
// [/ul]
// If 0, the control bar can be docked to any side enabled for
// docking in the destination frame window.
// lpRect - Determines, in screen coordinates, where the control bar will
// be docked in the non-client area of the destination frame window.
// Summary: This member function causes a control bar to be docked to the frame
// window. The control bar will be docked to one of the sides of the
// frame window specified in the calls to both CXTDockWindow::EnableDocking
// and CXTFrameWnd::EnableDocking. The side chosen is determined by
// 'nDockBarID'.
void DockControlBar(CControlBar* pBar,UINT nDockBarID = 0,LPCRECT lpRect = NULL);
// Input: pBar1 - A CControlBar pointer to the control bar to be docked.
// pBar2 - A CControlBar pointer to the already docked control bar to be
// redocked on the left of 'pBar1'.
// Summary: This member function will redock a control bar specified by 'pBar2'
// to the left of a newly docked control bar specified by 'pBar1'.
virtual void DockControlBarLeftOf(CControlBar* pBar1,CControlBar* pBar2);
// Summary: Call this function to display the Customize Toolbar dialog box.
// This dialog box allows the user to customize the toolbar by adding
// and deleting buttons.
void Customize();
protected:
CXTCoolMenu m_hookCoolMenus; // Cool menu hook.
// Ignore:
//{{AFX_VIRTUAL(CXTMDIChildWnd)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL PreCreateWindow(CREATESTRUCT& cs, UINT uIcon);
virtual void OnUpdateFrameTitle(BOOL bAddToTitle);
//}}AFX_VIRTUAL
// Ignore:
//{{AFX_MSG(CXTMDIChildWnd)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
//}}AFX_MSG
afx_msg void OnCustomizeBar();
afx_msg void OnUpdateChevron(CCmdUI* pCmdUI);
DECLARE_MESSAGE_MAP()
friend class CXTMDIFrameWnd;
};
//////////////////////////////////////////////////////////////////////
AFX_INLINE void CXTMDIChildWnd::Customize() {
OnCustomizeBar();
}
//////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // #if !defined(__XTMDICHILDWND_H__)