//////////////////////////////////////////////////////////////////////////// // // Crytek Engine Source File. // Copyright (C), Crytek Studios, 2002. // ------------------------------------------------------------------------- // File name: imagepainter.h // Version: v1.00 // Created: 11/10/2002 by Timur. // Compilers: Visual Studio.NET // Description: // ------------------------------------------------------------------------- // History: // //////////////////////////////////////////////////////////////////////////// #ifndef __imagepainter_h__ #define __imagepainter_h__ #if _MSC_VER > 1000 #pragma once #endif /** Contains image painting functions. */ class CImagePainter { public: CImagePainter(); ~CImagePainter(); enum EBrushType { PAINT_BRUSH, SMOOTH_BRUSH, }; // Brush structure used for painting. struct SPaintBrush { EBrushType type; unsigned char color; //!< Painting color. int radius; //!< Inner radius. float hardness; //!< 0-1 hardness of brush. }; //! Paint spot on image at position px,py with specified paint brush parameters. void PaintBrush( CByteImage &image,int px,int py,SPaintBrush &brush ); //void PaintBrush( int iX, int iY, int radius, float fHeigh,float fHardness=1.0f,bool bAddNoise = false,float noiseFreq=1,float noiseScale=1 ); private: void SmoothBrush( CByteImage &image,int px,int py,SPaintBrush &brush ); }; #endif // __imagepainter_h__