#if !defined(AFX_TERRAINPANEL_H__246D04AD_4C47_4362_910A_6FD65C1A07E8__INCLUDED_) #define AFX_TERRAINPANEL_H__246D04AD_4C47_4362_910A_6FD65C1A07E8__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // TerrainPanel.h : header file // #include "Controls\ToolButton.h" ///////////////////////////////////////////////////////////////////////////// // CTerrainPanel dialog class CTerrainPanel : public CDialog { // Construction public: CTerrainPanel(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CTerrainPanel) enum { IDD = IDD_TERRAIN_PANEL }; CToolButton m_textureBtn; CToolButton m_shaderBtn; CToolButton m_environmentBtn; CToolButton m_vegetationBtn; CToolButton m_modifyBtn; CToolButton m_holeBtn; CToolButton m_moveBtn; //}}AFX_DATA void OnIdleUpdate(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTerrainPanel) public: virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CTerrainPanel) virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TERRAINPANEL_H__246D04AD_4C47_4362_910A_6FD65C1A07E8__INCLUDED_)