#include "afxwin.h" #if !defined(AFX_ENVIRONMENTPANEL_H__6D9EACA8_44EB_4609_AA48_B47B808E3725__INCLUDED_) #define AFX_ENVIRONMENTPANEL_H__6D9EACA8_44EB_4609_AA48_B47B808E3725__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // EnvironmentPanel.h : header file // #include "Controls\PropertyCtrl.h" ///////////////////////////////////////////////////////////////////////////// // CEnvironmentPanel dialog class CEnvironmentPanel : public CDialog { // Construction public: CEnvironmentPanel(CWnd* pParent = NULL); // standard constructor ~CEnvironmentPanel(); // Dialog Data //{{AFX_DATA(CEnvironmentPanel) enum { IDD = IDD_PANEL_ENVIRONMENT }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEnvironmentPanel) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: virtual void OnOK() {}; virtual void OnCancel() {}; void OnPropertyChanged( XmlNodeRef node ); // Generated message map functions //{{AFX_MSG(CEnvironmentPanel) afx_msg void OnDestroy(); virtual BOOL OnInitDialog(); afx_msg void OnSize(UINT nType, int cx, int cy); //}}AFX_MSG DECLARE_MESSAGE_MAP() CPropertyCtrl m_wndProps; XmlNodeRef m_node; public: afx_msg void OnBnClickedApply(); private: CCustomButton m_applyBtn; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ENVIRONMENTPANEL_H__6D9EACA8_44EB_4609_AA48_B47B808E3725__INCLUDED_)