#ifndef cryphysics_h #define cryphysics_h #pragma once #ifdef WIN32 #ifdef PHYSICS_EXPORTS #define CRYPHYSICS_API __declspec(dllexport) #else #define CRYPHYSICS_API __declspec(dllimport) #endif #else #define CRYPHYSICS_API #endif #define vector_class Vec3_tpl #ifndef GAMECUBE #include #endif //#include "utils.h" #include "Cry_Math.h" #include "primitives.h" #include "physinterface.h" extern "C" CRYPHYSICS_API IPhysicalWorld *CreatePhysicalWorld(struct ISystem *pLog); #endif