#ifndef _COMMON_DEFINES_ #define _COMMON_DEFINES_ #define UBISOFT_GAME_VERSION "FARCRYPC1.33" #define GAME_NAME "FARCRY" const char GSGAMEVERSION[5] = "1.33"; // Ubi.com Errors const char UNKNOWNERROR[] = "@UbiUnknownError"; const char CONNECTIONFAILED[] = "@UbiConnectionFailed"; const char INVALIDACCOUNT[] = "@UbiInvalidAccount"; const char INVALIDPASSWORD[] = "@UbiInvalidPassword"; const char DATABASEFAILED[] = "@UbiDatabaseFailed"; const char BANNEDACCOUNT[] = "@UbiBannedAccount"; const char BLOCKEDACCOUNT[] = "@UbiBlockedAccount"; const char LOCKEDACCOUNT[] = "@UbiLockedAccount"; const char NOTDISCONNECTED[] = "@UbiNotDisconnected"; const char USERNAMEEXISTS[] = "@UbiUsernameExists"; const char USERNAMEMALFORMED[] = "@UbiUsernameMalformed"; const char USERNAMEFORBIDDEN[] = "@UbiUsernameForbidden"; const char USERNAMERESERVED[] = "@UbiUsernameReserved"; const char PASSWORDMALFORMED[] = "@UbiPasswordMalformed"; const char PASSWORDFORBIDDEN[] = "@UbiPasswordForbidden"; const char CREATEACCOUNTBLOCKED[] = "@UbiCreateAccountBlocked"; const char GROUPNOTEXIST[] = "@UbiGroupNotExist"; const char NOMOREPLAYERS[] = "@UbiNoMorePlayers"; const char CDKEYINTERNALERROR[]= "@UbiCDKeyInternalError"; const char CDKEYNOTCHALLENGED[]= "@UbiCDKeyNotChallenged"; const char CDKEYONLINE[] = "@UbiCDKeyOnline"; // CDKey already in use! const char CDKEYTIMEOUT[] = "@UbiCDKeyTimeout"; const char INVALIDCDKEY[] = "@UbiInvalidCDKey"; #endif //_COMMON_DEFINES_