// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__0B7BFEE0_95B3_4DD3_956A_33AD2ADB212D__INCLUDED_) #define AFX_STDAFX_H__0B7BFEE0_95B3_4DD3_956A_33AD2ADB212D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ////////////////////////////////////////////////////////////////////////// // THIS MUST BE AT THE VERY BEGINING OF STDAFX.H FILE. // Disable STL threading support, (makes STL faster) ////////////////////////////////////////////////////////////////////////// #define _NOTHREADS #define _STLP_NO_THREADS ////////////////////////////////////////////////////////////////////////// #include #include #include #include #include "platform.h" #if !defined(LINUX) #include #endif #include "Cry_Math.h" #include #include #include #include "smartptr.h" //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__0B7BFEE0_95B3_4DD3_956A_33AD2ADB212D__INCLUDED_)