// The following ifdef block is the standard way of creating macros which make exporting // from a DLL simpler. All files within this DLL are compiled with the CRYMOVIE_EXPORTS // symbol defined on the command line. this symbol should not be defined on any project // that uses this DLL. This way any other project whose source files include this file see // CRYMOVIE_API functions as being imported from a DLL, wheras this DLL sees symbols // defined with this macro as being exported. #ifdef WIN32 #ifdef CRYMOVIE_EXPORTS #define CRYMOVIE_API __declspec(dllexport) #else #define CRYMOVIE_API __declspec(dllimport) #endif #else //WIN32 #define CRYMOVIE_API #endif //WIN32 struct ISystem; struct IMovieSystem; extern "C" { CRYMOVIE_API IMovieSystem *CreateMovieSystem(ISystem *pSystem); CRYMOVIE_API void DeleteMovieSystem(IMovieSystem *pMM); }