#pragma once #define UICLASSNAME_MENU "UIMenu" #include "UIWidget.h" class CUISystem; class CUIMenuItem; /* { public: CUIMenuItem(); ~CUIMenuItem(); std::string GetClassName(); int Release(); private: }; */ typedef std::vector CUIMenuItemList; typedef std::vector::iterator CUIMenuItemItor; class CUIMenu : public CUIWidget { public: CUIMenu(); ~CUIMenu(); string GetClassName(); int Update(unsigned int iMessage, unsigned int wParam, unsigned int lParam); int Draw(); int Release(); int AddItem(CUIMenuItem *pMenuItem); int DelItem(CUIMenuItem *pMenuItem); int DelItem(const std::string &szName); CUIMenuItem *FindItem(const std::string &szName); private: CUIMenuItemList m_pItemList; int m_nItemCount; };