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romkazvo
2023-08-07 19:29:24 +08:00
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<HTML>
<HEAD>
<TITLE>Ubi.com GameService SDK</TITLE>
<LINK href="./gs-sdk-doc.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY >
<!-- Generated by Doxygen 1.3.4 -->
<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="modules.html">Modules</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindexHL" href="globals.html">File&nbsp;Members</a></div>
<div class="qindex"><a class="qindex" href="globals.html">All</a> | <a class="qindexHL" href="globals_func.html">Functions</a> | <a class="qindex" href="globals_type.html">Typedefs</a> | <a class="qindex" href="globals_enum.html">Enumerations</a> | <a class="qindex" href="globals_defs.html">Defines</a></div>
<div class="qindex"><a class="qindex" href="#index_f">f</a> | <a class="qindex" href="#index_g">g</a> | <a class="qindex" href="#index_l">l</a> | <a class="qindex" href="#index_p">p</a> | <a class="qindex" href="#index_r">r</a></div>
<p>
<p>
<h3><a class="anchor" name="index_f">- f -</a></h3><ul>
<li>Friends_Engine()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>FriendsFix_AddFriend()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>FriendsFix_ChangeFriend()
: <a class="el" href="GSClientLibrary_8h.html#a12">GSClientLibrary.h</a><li>FriendsFix_DelFriend()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>FriendsFix_IgnoredPlayer()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a><li>FriendsFix_IgnorePlayer()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>FriendsFix_ListIgnoredPlayers()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>FriendsFix_LoginResult()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>FriendsFix_Page()
: <a class="el" href="GSClientLibrary_8h.html#a7">GSClientLibrary.h</a><li>FriendsFix_PagePlayer()
: <a class="el" href="GSClientLibrary_8h.html#a8">GSClientLibrary.h</a><li>FriendsFix_PeerMsg()
: <a class="el" href="GSClientLibrary_8h.html#a9">GSClientLibrary.h</a><li>FriendsFix_PeerPlayer()
: <a class="el" href="GSClientLibrary_8h.html#a10">GSClientLibrary.h</a><li>FriendsFix_ScoreCard()
: <a class="el" href="GSClientLibrary_8h.html#a15">GSClientLibrary.h</a><li>FriendsFix_SearchPlayer()
: <a class="el" href="GSClientLibrary_8h.html#a14">GSClientLibrary.h</a><li>FriendsFix_StatusChange()
: <a class="el" href="GSClientLibrary_8h.html#a11">GSClientLibrary.h</a><li>FriendsFix_UnignorePlayer()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>FriendsFix_UpdateFriend()
: <a class="el" href="GSClientLibrary_8h.html#a13">GSClientLibrary.h</a><li>FriendsSend_AddFriend()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>FriendsSend_ChangeFriend()
: <a class="el" href="GSClientLibrary_8h.html#a13">GSClientLibrary.h</a><li>FriendsSend_Connect()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>FriendsSend_DelFriend()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>FriendsSend_Disconnect()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>FriendsSend_FriendList()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a><li>FriendsSend_GetPlayerScores()
: <a class="el" href="GSClientLibrary_8h.html#a15">GSClientLibrary.h</a><li>FriendsSend_IgnorePlayer()
: <a class="el" href="GSClientLibrary_8h.html#a7">GSClientLibrary.h</a><li>FriendsSend_ListIgnoredPlayers()
: <a class="el" href="GSClientLibrary_8h.html#a9">GSClientLibrary.h</a><li>FriendsSend_Login()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>FriendsSend_PagePlayer()
: <a class="el" href="GSClientLibrary_8h.html#a10">GSClientLibrary.h</a><li>FriendsSend_PeerPlayer()
: <a class="el" href="GSClientLibrary_8h.html#a11">GSClientLibrary.h</a><li>FriendsSend_SearchPlayer()
: <a class="el" href="GSClientLibrary_8h.html#a14">GSClientLibrary.h</a><li>FriendsSend_StatusChange()
: <a class="el" href="GSClientLibrary_8h.html#a12">GSClientLibrary.h</a><li>FriendsSend_UnignorePlayer()
: <a class="el" href="GSClientLibrary_8h.html#a8">GSClientLibrary.h</a></ul>
<h3><a class="anchor" name="index_g">- g -</a></h3><ul>
<li>GSClientLibrary_Initialize()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>GSClientLibrary_Uninitialize()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>GSGetLocalIPAddress()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a></ul>
<h3><a class="anchor" name="index_l">- l -</a></h3><ul>
<li>LadderQuery_AddDisplayConstraint()
: <a class="el" href="GSClientLibrary_8h.html#a11">GSClientLibrary.h</a><li>LadderQuery_AddFilterConstraint()
: <a class="el" href="GSClientLibrary_8h.html#a10">GSClientLibrary.h</a><li>LadderQuery_AddSortConstraint()
: <a class="el" href="GSClientLibrary_8h.html#a9">GSClientLibrary.h</a><li>LadderQuery_CreateRequest()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>LadderQuery_Engine()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>LadderQuery_GetCurrentEntryField()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>LadderQuery_GetCurrentEntryFieldAsString()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a><li>LadderQuery_GetResultEntryCount()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>LadderQuery_GetResultFieldCaption()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>LadderQuery_GetResultSearchCount()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>LadderQuery_Initialize()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>LadderQuery_NextResultEntry()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>LadderQuery_ReleaseResult()
: <a class="el" href="GSClientLibrary_8h.html#a7">GSClientLibrary.h</a><li>LadderQuery_RequestOrderedList()
: <a class="el" href="GSClientLibrary_8h.html#a8">GSClientLibrary.h</a><li>LadderQuery_RequestPivotRow()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a><li>LadderQuery_RequestPivotUser()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>LadderQuery_RequestSet()
: <a class="el" href="GSClientLibrary_8h.html#a7">GSClientLibrary.h</a><li>LadderQuery_SendRequest()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>LadderQuery_StartResultEntryEnumeration()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>LadderQuery_Uninitialize()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>LadderQueryFix_RequestReply()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>Lobby_Engine()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>LobbyFix_CreateRoomReply()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>LobbyFix_GameReadyReply()
: <a class="el" href="GSClientLibrary_8h.html#a29">GSClientLibrary.h</a><li>LobbyFix_GameStarted()
: <a class="el" href="GSClientLibrary_8h.html#a30">GSClientLibrary.h</a><li>LobbyFix_GameStartReply()
: <a class="el" href="GSClientLibrary_8h.html#a28">GSClientLibrary.h</a><li>LobbyFix_GetAlternateGroupInfoReply()
: <a class="el" href="GSClientLibrary_8h.html#a21">GSClientLibrary.h</a><li>LobbyFix_GroupConfigUpdate()
: <a class="el" href="GSClientLibrary_8h.html#a23">GSClientLibrary.h</a><li>LobbyFix_GroupInfoGet()
: <a class="el" href="GSClientLibrary_8h.html#a8">GSClientLibrary.h</a><li>LobbyFix_GroupLeaveReply()
: <a class="el" href="GSClientLibrary_8h.html#a22">GSClientLibrary.h</a><li>LobbyFix_GroupRemove()
: <a class="el" href="GSClientLibrary_8h.html#a14">GSClientLibrary.h</a><li>LobbyFix_InfoRefresh()
: <a class="el" href="GSClientLibrary_8h.html#a38">GSClientLibrary.h</a><li>LobbyFix_JoinLobbyReply()
: <a class="el" href="GSClientLibrary_8h.html#a10">GSClientLibrary.h</a><li>LobbyFix_JoinRoomReply()
: <a class="el" href="GSClientLibrary_8h.html#a9">GSClientLibrary.h</a><li>LobbyFix_KickOut()
: <a class="el" href="GSClientLibrary_8h.html#a19">GSClientLibrary.h</a><li>LobbyFix_LobbyDisconnectAll()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>LobbyFix_LobbyDisconnection()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>LobbyFix_LobbyInfo()
: <a class="el" href="GSClientLibrary_8h.html#a7">GSClientLibrary.h</a><li>LobbyFix_LoginReply()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>LobbyFix_MasterChanged()
: <a class="el" href="GSClientLibrary_8h.html#a16">GSClientLibrary.h</a><li>LobbyFix_MasterNewReply()
: <a class="el" href="GSClientLibrary_8h.html#a15">GSClientLibrary.h</a><li>LobbyFix_MatchFinishReply()
: <a class="el" href="GSClientLibrary_8h.html#a17">GSClientLibrary.h</a><li>LobbyFix_MatchReady()
: <a class="el" href="GSClientLibrary_8h.html#a37">GSClientLibrary.h</a><li>LobbyFix_MatchStarted()
: <a class="el" href="GSClientLibrary_8h.html#a24">GSClientLibrary.h</a><li>LobbyFix_MemberJoined()
: <a class="el" href="GSClientLibrary_8h.html#a11">GSClientLibrary.h</a><li>LobbyFix_MemberLeave()
: <a class="el" href="GSClientLibrary_8h.html#a12">GSClientLibrary.h</a><li>LobbyFix_NewGameMember()
: <a class="el" href="GSClientLibrary_8h.html#a31">GSClientLibrary.h</a><li>LobbyFix_NewLobby()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>LobbyFix_NewRoom()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>LobbyFix_ParentGroupIDReply()
: <a class="el" href="GSClientLibrary_8h.html#a20">GSClientLibrary.h</a><li>LobbyFix_PlayerBanList()
: <a class="el" href="GSClientLibrary_8h.html#a35">GSClientLibrary.h</a><li>LobbyFix_PlayerBanned()
: <a class="el" href="GSClientLibrary_8h.html#a36">GSClientLibrary.h</a><li>LobbyFix_PlayerBanReply()
: <a class="el" href="GSClientLibrary_8h.html#a33">GSClientLibrary.h</a><li>LobbyFix_PlayerGroupList()
: <a class="el" href="GSClientLibrary_8h.html#a41">GSClientLibrary.h</a><li>LobbyFix_PlayerInfoUpdate()
: <a class="el" href="GSClientLibrary_8h.html#a40">GSClientLibrary.h</a><li>LobbyFix_PlayerKickReply()
: <a class="el" href="GSClientLibrary_8h.html#a18">GSClientLibrary.h</a><li>LobbyFix_PlayerStatusUpdate()
: <a class="el" href="GSClientLibrary_8h.html#a42">GSClientLibrary.h</a><li>LobbyFix_PlayerUnBanReply()
: <a class="el" href="GSClientLibrary_8h.html#a34">GSClientLibrary.h</a><li>LobbyFix_RoomInfo()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a><li>LobbyFix_SetPlayerInfoReply()
: <a class="el" href="GSClientLibrary_8h.html#a39">GSClientLibrary.h</a><li>LobbyFix_StartMatchReply()
: <a class="el" href="GSClientLibrary_8h.html#a13">GSClientLibrary.h</a><li>LobbyFix_SubmitMatchResultReply()
: <a class="el" href="GSClientLibrary_8h.html#a26">GSClientLibrary.h</a><li>LobbyFix_UpdateGameInfoReply()
: <a class="el" href="GSClientLibrary_8h.html#a32">GSClientLibrary.h</a><li>LobbyFix_UpdatePing()
: <a class="el" href="GSClientLibrary_8h.html#a27">GSClientLibrary.h</a><li>LobbyFix_UpdateRoomConfigReply()
: <a class="el" href="GSClientLibrary_8h.html#a25">GSClientLibrary.h</a><li>LobbySend_ChangeRequestedLobbies()
: <a class="el" href="GSClientLibrary_8h.html#a34">GSClientLibrary.h</a><li>LobbySend_ClearMatchResult()
: <a class="el" href="GSClientLibrary_8h.html#a22">GSClientLibrary.h</a><li>LobbySend_Connect()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>LobbySend_CreateRoom()
: <a class="el" href="GSClientLibrary_8h.html#a8">GSClientLibrary.h</a><li>LobbySend_Disconnect()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>LobbySend_DisconnectAll()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>LobbySend_GameConnected()
: <a class="el" href="GSClientLibrary_8h.html#a25">GSClientLibrary.h</a><li>LobbySend_GameFinish()
: <a class="el" href="GSClientLibrary_8h.html#a26">GSClientLibrary.h</a><li>LobbySend_GameReady()
: <a class="el" href="GSClientLibrary_8h.html#a27">GSClientLibrary.h</a><li>LobbySend_GameStart()
: <a class="el" href="GSClientLibrary_8h.html#a24">GSClientLibrary.h</a><li>LobbySend_GetAlternateGroupInfo()
: <a class="el" href="GSClientLibrary_8h.html#a18">GSClientLibrary.h</a><li>LobbySend_GetGroupInfo()
: <a class="el" href="GSClientLibrary_8h.html#a17">GSClientLibrary.h</a><li>LobbySend_GetParentGroupID()
: <a class="el" href="GSClientLibrary_8h.html#a15">GSClientLibrary.h</a><li>LobbySend_GetPlayerBannedList()
: <a class="el" href="GSClientLibrary_8h.html#a31">GSClientLibrary.h</a><li>LobbySend_GetPlayerGroups()
: <a class="el" href="GSClientLibrary_8h.html#a33">GSClientLibrary.h</a><li>LobbySend_InitMatchResults()
: <a class="el" href="GSClientLibrary_8h.html#a19">GSClientLibrary.h</a><li>LobbySend_JoinLobby()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>LobbySend_JoinRoom()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a><li>LobbySend_LeaveGroup()
: <a class="el" href="GSClientLibrary_8h.html#a7">GSClientLibrary.h</a><li>LobbySend_Login()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>LobbySend_MatchFinish()
: <a class="el" href="GSClientLibrary_8h.html#a10">GSClientLibrary.h</a><li>LobbySend_NewMaster()
: <a class="el" href="GSClientLibrary_8h.html#a11">GSClientLibrary.h</a><li>LobbySend_PlayerBan()
: <a class="el" href="GSClientLibrary_8h.html#a29">GSClientLibrary.h</a><li>LobbySend_PlayerKick()
: <a class="el" href="GSClientLibrary_8h.html#a14">GSClientLibrary.h</a><li>LobbySend_PlayerMatchFinished()
: <a class="el" href="GSClientLibrary_8h.html#a13">GSClientLibrary.h</a><li>LobbySend_PlayerMatchStarted()
: <a class="el" href="GSClientLibrary_8h.html#a12">GSClientLibrary.h</a><li>LobbySend_PlayerUnBan()
: <a class="el" href="GSClientLibrary_8h.html#a30">GSClientLibrary.h</a><li>LobbySend_SetMatchResult()
: <a class="el" href="GSClientLibrary_8h.html#a20">GSClientLibrary.h</a><li>LobbySend_SetPlayerInfo()
: <a class="el" href="GSClientLibrary_8h.html#a32">GSClientLibrary.h</a><li>LobbySend_StartMatch()
: <a class="el" href="GSClientLibrary_8h.html#a9">GSClientLibrary.h</a><li>LobbySend_SubmitMatchResult()
: <a class="el" href="GSClientLibrary_8h.html#a21">GSClientLibrary.h</a><li>LobbySend_UpdateGameInfo()
: <a class="el" href="GSClientLibrary_8h.html#a28">GSClientLibrary.h</a><li>LobbySend_UpdatePing()
: <a class="el" href="GSClientLibrary_8h.html#a23">GSClientLibrary.h</a><li>LobbySend_UpdateRoomConfig()
: <a class="el" href="GSClientLibrary_8h.html#a16">GSClientLibrary.h</a><li>Login_Engine()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>LoginFix_JoinWaitModuleResult()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>LoginFix_LoginAccountCreationResult()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a><li>LoginFix_LoginDisconnection()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>LoginFix_LoginRouterResult()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>LoginFix_LoginWaitModuleResult()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>LoginFix_ModifyUserResult()
: <a class="el" href="GSClientLibrary_8h.html#a7">GSClientLibrary.h</a><li>LoginFix_PlayerInfo()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>LoginFix_RequestMOTD()
: <a class="el" href="GSClientLibrary_8h.html#a8">GSClientLibrary.h</a><li>LoginFix_SystemPage()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>LoginSend_Connect()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>LoginSend_CreateAccount()
: <a class="el" href="GSClientLibrary_8h.html#a10">GSClientLibrary.h</a><li>LoginSend_Disconnect()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>LoginSend_JoinWaitModule()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>LoginSend_LoginRouter()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>LoginSend_LoginWaitModule()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>LoginSend_ModifyAccount()
: <a class="el" href="GSClientLibrary_8h.html#a9">GSClientLibrary.h</a><li>LoginSend_PlayerInfo()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a><li>LoginSend_RequestMOTD()
: <a class="el" href="GSClientLibrary_8h.html#a11">GSClientLibrary.h</a><li>LoginSend_Sleep()
: <a class="el" href="GSClientLibrary_8h.html#a7">GSClientLibrary.h</a><li>LoginSend_WakeUp()
: <a class="el" href="GSClientLibrary_8h.html#a8">GSClientLibrary.h</a></ul>
<h3><a class="anchor" name="index_p">- p -</a></h3><ul>
<li>PS_Engine()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>PSFix_Disconnection()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>PSFix_GetDataReply()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>PSFix_LoginResult()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>PSFix_SetDataReply()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>PSSend_Disconnect()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a><li>PSSend_GetPrivateData()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>PSSend_GetPublicData()
: <a class="el" href="GSClientLibrary_8h.html#a5">GSClientLibrary.h</a><li>PSSend_Login()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>PSSend_SetPrivateData()
: <a class="el" href="GSClientLibrary_8h.html#a4">GSClientLibrary.h</a><li>PSSend_SetPublicData()
: <a class="el" href="GSClientLibrary_8h.html#a6">GSClientLibrary.h</a></ul>
<h3><a class="anchor" name="index_r">- r -</a></h3><ul>
<li>RemoteAlgorithm_Engine()
: <a class="el" href="GSClientLibrary_8h.html#a2">GSClientLibrary.h</a><li>RemoteAlgorithm_Execute()
: <a class="el" href="GSClientLibrary_8h.html#a3">GSClientLibrary.h</a><li>RemoteAlgorithm_Initialise()
: <a class="el" href="GSClientLibrary_8h.html#a0">GSClientLibrary.h</a><li>RemoteAlgorithm_Uninitialise()
: <a class="el" href="GSClientLibrary_8h.html#a1">GSClientLibrary.h</a></ul>
<hr>
<p align="right">
<i>Ubi.com GameService SDK - &copy;UbiSoft Entertainment 2002 </i><br>
<i><a href="mailto:gsdevteam@ubisoft.com">GameService development team</a></i>
</p>
</body>
</html>