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STLPORT/stlport/stl/_construct.h
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167
STLPORT/stlport/stl/_construct.h
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/*
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*
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* Copyright (c) 1994
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* Hewlett-Packard Company
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*
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* Copyright (c) 1996,1997
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* Silicon Graphics Computer Systems, Inc.
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*
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* Copyright (c) 1997
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* Moscow Center for SPARC Technology
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*
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* Copyright (c) 1999
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* Boris Fomitchev
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*
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* This material is provided "as is", with absolutely no warranty expressed
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* or implied. Any use is at your own risk.
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*
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* Permission to use or copy this software for any purpose is hereby granted
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* without fee, provided the above notices are retained on all copies.
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* Permission to modify the code and to distribute modified code is granted,
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* provided the above notices are retained, and a notice that the code was
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* modified is included with the above copyright notice.
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*
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*/
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/* NOTE: This is an internal header file, included by other STL headers.
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* You should not attempt to use it directly.
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*/
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#ifndef _STLP_INTERNAL_CONSTRUCT_H
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#define _STLP_INTERNAL_CONSTRUCT_H
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# if defined (_STLP_DEBUG_UNINITIALIZED) && ! defined (_STLP_CSTRING)
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# include <cstring>
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# endif
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# ifndef _STLP_INTERNAL_NEW_HEADER
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# include <stl/_new.h>
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# endif
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#ifndef _STLP_INTERNAL_ITERATOR_BASE_H
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# include <stl/_iterator_base.h>
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#endif
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_STLP_BEGIN_NAMESPACE
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# ifdef _STLP_TRIVIAL_DESTRUCTOR_BUG
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template <class _Tp>
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inline void __destroy_aux(_Tp* __pointer, const __false_type&) { __pointer->~_Tp(); }
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template <class _Tp>
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inline void __destroy_aux(_Tp* __pointer, const __true_type&) {}
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# endif
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template <class _Tp>
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inline void _Destroy(_Tp* __pointer) {
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# if _MSC_VER >= 1010
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__pointer;
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# endif // _MSC_VER >= 1000
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# ifdef _STLP_TRIVIAL_DESTRUCTOR_BUG
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typedef typename __type_traits<_Tp>::has_trivial_destructor _Trivial_destructor;
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__destroy_aux(__pointer, _Trivial_destructor());
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# else
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# if ( defined (__BORLANDC__) && ( __BORLANDC__ < 0x500 ) )
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__pointer->_Tp::~_Tp();
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# else
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__pointer->~_Tp();
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# endif
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# endif
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# ifdef _STLP_DEBUG_UNINITIALIZED
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memset((char*)__pointer, _STLP_SHRED_BYTE, sizeof(_Tp));
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# endif
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}
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# if defined (new)
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# define _STLP_NEW_REDEFINE new
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# undef new
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# endif
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# ifdef _STLP_DEFAULT_CONSTRUCTOR_BUG
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template <class _T1>
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inline void _Construct_aux (_T1* __p, const __false_type&) {
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_STLP_PLACEMENT_NEW (__p) _T1();
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}
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template <class _T1>
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inline void _Construct_aux (_T1* __p, const __true_type&) {
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_STLP_PLACEMENT_NEW (__p) _T1(0);
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}
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# endif
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template <class _T1, class _T2>
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inline void _Construct(_T1* __p, const _T2& __val) {
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# ifdef _STLP_DEBUG_UNINITIALIZED
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memset((char*)__p, _STLP_SHRED_BYTE, sizeof(_T1));
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# endif
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_STLP_PLACEMENT_NEW (__p) _T1(__val);
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}
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template <class _T1>
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inline void _Construct(_T1* __p) {
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# ifdef _STLP_DEBUG_UNINITIALIZED
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memset((char*)__p, _STLP_SHRED_BYTE, sizeof(_T1));
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# endif
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# ifdef _STLP_DEFAULT_CONSTRUCTOR_BUG
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typedef typename _Is_integer<_T1>::_Integral _Is_Integral;
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_Construct_aux (__p, _Is_Integral() );
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# else
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_STLP_PLACEMENT_NEW (__p) _T1();
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# endif
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}
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# if defined(_STLP_NEW_REDEFINE)
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# ifdef DEBUG_NEW
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# define new DEBUG_NEW
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# endif
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# undef _STLP_NEW_REDEFINE
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# endif
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template <class _ForwardIterator>
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_STLP_INLINE_LOOP void
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__destroy_aux(_ForwardIterator __first, _ForwardIterator __last, const __false_type&) {
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for ( ; __first != __last; ++__first)
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_STLP_STD::_Destroy(&*__first);
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}
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template <class _ForwardIterator>
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inline void __destroy_aux(_ForwardIterator, _ForwardIterator, const __true_type&) {}
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template <class _ForwardIterator, class _Tp>
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inline void
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__destroy(_ForwardIterator __first, _ForwardIterator __last, _Tp*) {
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typedef typename __type_traits<_Tp>::has_trivial_destructor _Trivial_destructor;
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__destroy_aux(__first, __last, _Trivial_destructor());
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}
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template <class _ForwardIterator>
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inline void _Destroy(_ForwardIterator __first, _ForwardIterator __last) {
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__destroy(__first, __last, _STLP_VALUE_TYPE(__first, _ForwardIterator));
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}
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inline void _Destroy(char*, char*) {}
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# ifdef _STLP_HAS_WCHAR_T // dwa 8/15/97
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inline void _Destroy(wchar_t*, wchar_t*) {}
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inline void _Destroy(const wchar_t*, const wchar_t*) {}
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# endif
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# ifndef _STLP_NO_ANACHRONISMS
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// --------------------------------------------------
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// Old names from the HP STL.
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template <class _T1, class _T2>
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inline void construct(_T1* __p, const _T2& __val) {_Construct(__p, __val); }
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template <class _T1>
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inline void construct(_T1* __p) { _Construct(__p); }
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template <class _Tp>
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inline void destroy(_Tp* __pointer) { _STLP_STD::_Destroy(__pointer); }
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template <class _ForwardIterator>
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inline void destroy(_ForwardIterator __first, _ForwardIterator __last) { _STLP_STD::_Destroy(__first, __last); }
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# endif
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_STLP_END_NAMESPACE
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#endif /* _STLP_INTERNAL_CONSTRUCT_H */
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// Local Variables:
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// mode:C++
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// End:
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