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ResourceCompilerPC/stdafx.h
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58
ResourceCompilerPC/stdafx.h
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#define NOT_USE_CRY_MEMORY_MANAGER
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#include <platform.h>
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// Windows Header Files:
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#ifdef WIN64
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#include "PortableString.h"
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typedef CPortableString CString;
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#else
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#include <atlbase.h>
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#include <atlstr.h>
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#endif
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#include <assert.h>
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#include <string>
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#include <set>
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#include <map>
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#include <vector>
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#include <algorithm>
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#include <stdio.h>
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#include <tchar.h>
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#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
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#include <Cry_Math.h>
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#include <IRenderer.h>
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#include <LeafBuffer.h>
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#include <RendElement.h>
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#include <IShader.h>
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#include <VertexFormats.h>
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#include <CryHeaders.h>
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#include <TArrays.h>
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#include <primitives.h>
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#include <physinterface.h>
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#include <CrySizer.h>
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// TODO: reference additional headers your program requires here
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#ifndef SIZEOF_ARRAY
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#define SIZEOF_ARRAY(arr) (sizeof(arr)/sizeof((arr)[0]))
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#include "ResourceCompilerPC.h"
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#include "float.h"
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#include "list2.h"
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#ifndef WIN64
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#include "Dbghelp.h"
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#endif
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#include "FileUtil.h"
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#include "PathUtil.h"
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#include "IRCLog.h"
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#include "CryChunkedFile.h"
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#endif
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