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RenderDll/Common/Textures/Image/JpgImage.cpp
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430
RenderDll/Common/Textures/Image/JpgImage.cpp
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/*=============================================================================
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JpgImage.cpp : JPG image file format implementation.
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Copyright (c) 2001 Crytek Studios. All Rights Reserved.
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Revision history:
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* Created by Khonich Andrey
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=============================================================================*/
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#include "RenderPCH.h"
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#include "CImage.h"
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#include "JpgImage.h"
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#if !defined(WIN64) && !defined(LINUX)
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#if defined(PS2)
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#include "jpeglib.h"
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#include "PS2GDriver.h"
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#else
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extern "C" {
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#include "ijl.h"
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}
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#endif
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/* ==== Constructor ==== */
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CImageJpgFile::~CImageJpgFile () {
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/* do nothing */
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}
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CImageJpgFile::CImageJpgFile (byte* ptr, long filesize) : CImageFile ()
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{
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#ifdef PS2
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struct jpeg_decompress_struct cinfo;
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u_char *pImage=NULL;
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pImage=(u_char *)PS2GDRV_LoadJpegImage(mCurFileName, cinfo);
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if(pImage)
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{
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m_eFormat = eIF_Jpg;
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mfSet_bps(32);
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mfSet_dimensions (cinfo.image_width,cinfo.image_height);
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mfSet_ImageSize(m_Width * m_Height * 4);
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SRGBPixel *pixels = mfGet_image ();
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u_char *pix=pImage;
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for(int j=0; j<cinfo.image_height; j++)
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{
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for(int i=0; i<cinfo.image_width; i++)
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{
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pixels[0].red=*pix++;
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pixels[0].green=*pix++;
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pixels[0].blue=*pix++;
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pixels[0].alpha=255;
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pixels++;
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}
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}
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delete [] pImage;
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}
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else
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{
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mfSet_error (eIFE_BadFormat,"Cannot read JPEG file header");
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return;
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}
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#else
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JPEG_CORE_PROPERTIES image;
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ZeroStruct( image );
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SRGBPixel *pixels;
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m_eFormat = eIF_Jpg;
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if( ijlInit( &image ) != IJL_OK )
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{
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mfSet_error (eIFE_BadFormat,"Cannot initialize Intel JPEG library");
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return;
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}
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image.JPGBytes = ptr;
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image.JPGSizeBytes = filesize;
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if( ijlRead( &image, IJL_JBUFF_READPARAMS ) != IJL_OK )
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{
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mfSet_error (eIFE_BadFormat,"Cannot read JPEG file header");
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return;
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}
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// Set the JPG color space ... this will always be
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// somewhat of an educated guess at best because JPEG
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// is "color blind" (i.e., nothing in the bit stream
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// tells you what color space the data was encoded from).
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// However, in this example we assume that we are
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// reading JFIF files which means that 3 channel images
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// are in the YCbCr color space and 1 channel images are
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// in the Y color space.
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switch(image.JPGChannels)
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{
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case 1:
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image.JPGColor = IJL_G;
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image.DIBChannels = 3;
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image.DIBColor = IJL_RGB;
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mfSet_bps(24);
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break;
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case 3:
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image.JPGColor = IJL_YCBCR;
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image.DIBChannels = 3;
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image.DIBColor = IJL_RGB;
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mfSet_bps(24);
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break;
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case 4:
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image.JPGColor = IJL_YCBCRA_FPX;
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image.DIBChannels = 4;
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image.DIBColor = IJL_RGBA_FPX;
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mfSet_bps(32);
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break;
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default:
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// This catches everything else, but no
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// color twist will be performed by the IJL.
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image.DIBColor = (IJL_COLOR)IJL_OTHER;
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image.JPGColor = (IJL_COLOR)IJL_OTHER;
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image.DIBChannels = image.JPGChannels;
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break;
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}
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image.DIBWidth = image.JPGWidth;
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image.DIBHeight = image.JPGHeight;
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image.DIBPadBytes = IJL_DIB_PAD_BYTES(image.DIBWidth,image.DIBChannels);
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mfSet_dimensions (image.DIBWidth, image.DIBHeight);
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mfSet_ImageSize(m_Width * m_Height * 4);
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pixels = (SRGBPixel *)mfGet_image ();
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int imageSize = (image.DIBWidth * image.DIBChannels + image.DIBPadBytes) * image.DIBHeight;
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byte *imageData = new BYTE[ imageSize ];
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if( imageData == NULL )
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{
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mfSet_error (eIFE_OutOfMemory,"Cannot allocate memory for image");
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ijlFree( &image );
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return;
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}
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image.DIBBytes = imageData;
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if( ijlRead( &image, IJL_JBUFF_READWHOLEIMAGE ) != IJL_OK )
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{
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mfSet_error (eIFE_IOerror,"Cannot read image data");
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ijlFree( &image );
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return;
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}
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if( ijlFree( &image ) != IJL_OK )
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{
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mfSet_error (eIFE_IOerror,"Cannot free Intel(R) JPEG library");
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return;
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}
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byte *src = imageData;
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int width = image.DIBWidth;
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int height = image.DIBHeight;
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int pad = IJL_DIB_PAD_BYTES(width,4);
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if (image.DIBColor == IJL_RGBA_FPX)
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{
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int line_width = image.DIBWidth * 4 + pad;
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for(int i=0; i<height; i++)
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{
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src = imageData + line_width*i;
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for(int j=0; j<width; j++)
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{
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pixels->red = src[0];
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pixels->green = src[1];
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pixels->blue = src[2];
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pixels->alpha = src[3];
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pixels++;
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src += 4;
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}
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}
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}
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else
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{
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SRGBPixel *pix = pixels;
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int line_width = image.DIBWidth * 3 + pad;
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for(int i=0; i<height; i++)
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{
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src = imageData + line_width*i;
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for(int j=0; j<width; j++)
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{
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pixels->red = src[0];
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pixels->green = src[1];
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pixels->blue = src[2];
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pixels->alpha = 255;
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pixels++;
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src += 3;
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}
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}
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}
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delete [] imageData;
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/* And we're done! */
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#endif //PS2
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}
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#endif // WIN64
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#ifdef WIN64
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extern "C"
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{
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#include "Jpeg6/Jpeglib.h"
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#include "Jmemsrc.c" // include buffer source input code
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}
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#include <setjmp.h>
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/* ==== Error mgmnt ==== */
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static char jpg_err_msg[256];
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struct my_error_mgr {
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struct jpeg_error_mgr pub; /* "public" fields */
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jmp_buf setjmp_buffer; /* for return to caller */
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};
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typedef struct my_error_mgr *my_error_ptr;
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static void my_error_exit (j_common_ptr cinfo)
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{
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char errmsg [256];
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/* cinfo->err really points to a my_error_mgr struct, so coerce pointer */
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my_error_ptr myerr = (my_error_ptr) cinfo->err;
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/* Always display the message. */
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/* We could postpone this until after returning, if we chose. */
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(*cinfo->err->format_message) (cinfo,errmsg);
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strcpy (jpg_err_msg,errmsg);
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/* Return control to the setjmp point */
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longjmp(myerr->setjmp_buffer, 1);
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}
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/* ==== Constructor ==== */
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CImageJpgFile::~CImageJpgFile () {
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/* do nothing */
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}
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CImageJpgFile::CImageJpgFile (byte* ptr, long filesize) : CImageFile () {
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struct jpeg_decompress_struct cinfo;
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struct my_error_mgr jerr;
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JSAMPARRAY buffer; /* Output row buffer */
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int row_stride; /* physical row width in output buffer */
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int bufp;
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int i;
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SRGBPixel *pixels;
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m_eFormat = eIF_Jpg;
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/* ==== Step 1: allocate and initialize JPEG decompression object */
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/* We set up the normal JPEG error routines, then override error_exit. */
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cinfo.err = my_jpeg_std_error(&jerr.pub);
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jerr.pub.error_exit = my_error_exit;
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if (setjmp(jerr.setjmp_buffer)) {
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my_jpeg_destroy_decompress(&cinfo);
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mfSet_error (eIFE_BadFormat,jpg_err_msg);
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return;
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}
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/* Now we can initialize the JPEG decompression object. */
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my_jpeg_create_decompress(&cinfo);
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/* ==== Step 2: specify data source (memory buffer, in this case) */
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my_jpeg_memory_src(&cinfo, (char *)ptr, filesize);
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/* ==== Step 3: read file parameters with jpeg_read_header() */
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(void) my_jpeg_read_header(&cinfo, TRUE);
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/* ==== Step 4: set parameters for decompression */
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/* In this example, we don't need to change any of the defaults set by
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* jpeg_read_header(), so we do nothing here.
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*/
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/* ==== Step 5: Start decompressor */
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(void) my_jpeg_start_decompress(&cinfo);
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/* We may need to do some setup of our own at this point before reading
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* the data. After jpeg_start_decompress() we have the correct scaled
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* output image dimensions available, as well as the output colormap
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* if we asked for color quantization.
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* In this example, we need to make an output work buffer of the right size.
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*/
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mfSet_dimensions (cinfo.output_width, cinfo.output_height);
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mfSet_ImageSize(cinfo.output_width * cinfo.output_height * 4);
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pixels = (SRGBPixel *)mfGet_image();
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bufp = 0;
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/* JSAMPLEs per row in output buffer */
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row_stride = cinfo.output_width * cinfo.output_components;
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/* Make a one-row-high sample array that will go away when done with image */
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buffer = (*cinfo.mem->alloc_sarray)
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((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
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/* ==== Step 6: while (scan lines remain to be read) */
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/* jpeg_read_scanlines(...); */
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/* Here we use the library's state variable cinfo.output_scanline as the
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* loop counter, so that we don't have to keep track ourselves.
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*/
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while (cinfo.output_scanline < cinfo.output_height) {
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/* jpeg_read_scanlines expects an array of pointers to scanlines.
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* Here the array is only one element long, but you could ask for
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* more than one scanline at a time if that's more convenient.
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*/
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(void) my_jpeg_read_scanlines(&cinfo, buffer, 1);
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/* Assume put_scanline_someplace wants a pointer and sample count. */
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/* put_scanline_someplace(buffer[0], row_stride); */
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if (cinfo.output_components == 1)
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{ /* grey scale */
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for (i=0;i<row_stride;i++)
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{
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pixels[bufp].red = buffer[0][i];
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pixels[bufp].green = buffer[0][i];
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pixels[bufp].blue = buffer[0][i];
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pixels[bufp].alpha = 255;
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bufp ++;
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}
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}
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else
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if (cinfo.output_components == 3)
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{ /* rgb triplets */
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for (i = 0; i < (int)cinfo.output_width; i++)
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{
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pixels[bufp].red = buffer[0][i*3+0];
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pixels[bufp].green = buffer[0][i*3+1];
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pixels[bufp].blue = buffer[0][i*3+2];
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pixels[bufp].alpha = 255;
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bufp ++;
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}
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}
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else
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{
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for (i = 0; i < (int)cinfo.output_width; i++)
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{
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pixels[bufp].red = buffer[0][i*4+0];
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pixels[bufp].green = buffer[0][i*4+1];
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pixels[bufp].blue = buffer[0][i*4+2];
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pixels[bufp].alpha = 255;
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bufp ++;
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}
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}
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}
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/* ==== Step 7: Finish decompression */
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(void) my_jpeg_finish_decompress(&cinfo);
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/* We can ignore the return value since suspension is not possible
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* with the buffer data source.
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*/
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/* ==== Step 8: Release JPEG decompression object */
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/* This is an important step since it will release a good deal of memory. */
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my_jpeg_destroy_decompress(&cinfo);
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/* At this point you may want to check to see whether any corrupt-data
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* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
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*/
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/* And we're done! */
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}
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#endif //WIN64
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void WriteJPG(byte *dat, int wdt, int hgt, char *name)
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{
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#if !defined(PS2) && !defined(WIN64) && !defined(NULL_RENDERER)
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JPEG_CORE_PROPERTIES image;
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ZeroMemory( &image, sizeof( JPEG_CORE_PROPERTIES ) );
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if( ijlInit( &image ) != IJL_OK )
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return;
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byte *data = new byte [wdt*hgt*3];
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for (int i=0; i<wdt*hgt; i++)
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{
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data[i*3+0] = dat[i*4+0];
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data[i*3+1] = dat[i*4+1];
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data[i*3+2] = dat[i*4+2];
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}
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// Setup DIB
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image.DIBWidth = wdt;
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image.DIBHeight = hgt;
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image.DIBBytes = data;
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image.DIBPadBytes = 0; //IJL_DIB_PAD_BYTES(image.DIBWidth,3);
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// Setup JPEG
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image.JPGFile = name;
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image.JPGWidth = wdt;
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image.JPGHeight = hgt;
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image.jquality = 100;
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image.DIBColor = IJL_RGB;
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if( ijlWrite( &image, IJL_JFILE_WRITEWHOLEIMAGE ) != IJL_OK )
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{
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delete [] data;
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return;
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}
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if( ijlFree( &image ) != IJL_OK )
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{
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delete [] data;
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return;
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}
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delete [] data;
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#else
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OutputDebugString("Not Implemented");
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#endif //!defined(PS2) && !defined(WIN64)
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}
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Reference in New Issue
Block a user