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RenderDll/Common/Textures/Image/BmpImage.h
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26
RenderDll/Common/Textures/Image/BmpImage.h
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#ifndef BMPIMAGE_H
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#define BMPIMAGE_H
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/**
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* An ImageFile subclass for reading BMP files.
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*/
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class CImageBmpFile : public CImageFile
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{
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///
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friend class CImageFile; // For constructor
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private:
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/// Read the BMP file from the buffer.
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CImageBmpFile (byte* buf, long size);
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void mfLoadWindowsBitmap (byte* ptr, long filesize);
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public:
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///
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virtual ~CImageBmpFile ();
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};
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#endif
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