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This commit is contained in:
181
FARCRY/FarCry_XBox.vcproj
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181
FARCRY/FarCry_XBox.vcproj
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<?xml version="1.0" encoding = "windows-1251"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="FarCry_XBox"
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ProjectGUID="{371D7BDF-BD06-4CF1-A697-CE7CC57C107D}"
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SccProjectName=""$/Game01/FarCry", JYQAAAAA"
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SccAuxPath=""
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SccLocalPath="."
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SccProvider="MSSCCI:Microsoft Visual SourceSafe">
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<Platforms>
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<Platform
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Name="Xbox"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Profile|Xbox"
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OutputDirectory="Profile"
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IntermediateDirectory="Profile"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="2"
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AdditionalIncludeDirectories=".\,..\CryCommon"
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PreprocessorDefinitions="NDEBUG,_XBOX;_LIB"
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StringPooling="TRUE"
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BufferSecurityCheck="FALSE"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\Profile/FarCry.pch"
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AssemblerListingLocation=".\Profile/"
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ObjectFile=".\Profile/"
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ProgramDataBaseFileName=".\Profile/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386 /fixed:no"
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OutputFile="C:\MasterCD/FarCry.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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GenerateDebugInformation="TRUE"
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GenerateMapFile="TRUE"
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MapFileName=".\Profile/FarCry.map"
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SubSystem="2"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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<Tool
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Name="XboxImageTool"/>
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</Configuration>
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<Configuration
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Name="Debug|Xbox"
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OutputDirectory="Debug_XBox"
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IntermediateDirectory="Debug_XBox"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=".\,..\CryCommon"
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PreprocessorDefinitions="_DEBUG,_XBOX;_LIB"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough="stdafx.h"
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PrecompiledHeaderFile=".\Debug_XBox/FarCry.pch"
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AssemblerListingLocation=".\Debug_XBox/"
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ObjectFile=".\Debug_XBox/"
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ProgramDataBaseFileName=".\Debug_XBox/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib ..\RenderDll\Common\Textures\Image\nvDxtlib.lib"
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OutputFile="$(OutDir)/FarCry.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\FarCry\FarCry.xbe"/>
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<Tool
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Name="XboxImageTool"
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FileName="$(TargetDir)$(TargetName).xbe"
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StackSize="0x10000"
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IncludeDebugInfo="TRUE"/>
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</Configuration>
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<Configuration
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Name="Release|Xbox"
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OutputDirectory="Release_XBox"
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IntermediateDirectory="Release_XBox"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="2"
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AdditionalIncludeDirectories=".\,..\CryCommon"
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PreprocessorDefinitions="_RELEASE;NDEBUG,_XBOX;_LIB"
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StringPooling="TRUE"
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RuntimeLibrary="4"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(IntDir)/FarCry.pch"
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AssemblerListingLocation="$(IntDir)/"
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ObjectFile="$(IntDir)/"
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ProgramDataBaseFileName="$(IntDir)/"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="LIBC.LIB xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib ..\RenderDll\Common\Textures\Image\nvDxtlib.lib"
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OutputFile="$(IntDir)/FarCry.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreAllDefaultLibraries="FALSE"
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(IntDir)/FarCry.pdb"
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SubSystem="2"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\FarCry\$(TargetName).xbe"/>
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<Tool
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Name="XboxImageTool"
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StackSize="0x10000"/>
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</Configuration>
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</Configurations>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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<File
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RelativePath=".\Main.cpp">
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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