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Editor/Util/XmlTemplate.h
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64
Editor/Util/XmlTemplate.h
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2001.
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// -------------------------------------------------------------------------
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// File name: XmlTemplate.h
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// Version: v1.00
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// Created: 28/11/2001 by Timur.
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// Compilers: Visual C++ 6.0
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// Description: CXmlTemplate declaration.
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef __XmlTemplate_h__
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#define __XmlTemplate_h__
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#if _MSC_VER > 1000
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#pragma once
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#endif
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/*!
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* CXmlTemplate is XML base template of parameters.
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*
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*/
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class CXmlTemplate
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{
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public:
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//! Scans properties of XML template,
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//! for each property try to find corresponding attribute in specified XML node, and copy
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//! value to Value attribute of template.
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static void GetValues( XmlNodeRef &templateNode,const XmlNodeRef &fromNode );
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//! Scans properties of XML template, fetch Value attribute of each and put as Attribute in
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//! specified XML node.
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static void SetValues( const XmlNodeRef &templateNode,XmlNodeRef &toNode );
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static bool SetValues( const XmlNodeRef &templateNode,XmlNodeRef &toNode,const XmlNodeRef &modifiedNode );
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//! Add parameter to template.
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static void AddParam( XmlNodeRef &templ,const char *paramName,bool value );
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static void AddParam( XmlNodeRef &templ,const char *paramName,int value,int min=0,int max=10000 );
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static void AddParam( XmlNodeRef &templ,const char *paramName,float value,float min=-10000,float max=10000 );
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static void AddParam( XmlNodeRef &templ,const char *paramName,const char *sValue );
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};
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/*!
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* CXmlTemplateRegistry is a collection of all registred templates.
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*/
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class CXmlTemplateRegistry
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{
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public:
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CXmlTemplateRegistry();
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void LoadTemplates( const CString &path );
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void AddTemplate( const CString &name,XmlNodeRef &tmpl );
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XmlNodeRef FindTemplate( const CString &name );
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private:
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StdMap<CString,XmlNodeRef> m_templates;
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};
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#endif // __XmlTemplate_h__
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