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Editor/Util/ImageUtil.h
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72
Editor/Util/ImageUtil.h
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2001.
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// -------------------------------------------------------------------------
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// File name: ImageUtil.h
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// Version: v1.00
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// Created: 30/1/2002 by Timur.
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// Compilers: Visual C++ 6.0
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// Description: Image utilities.
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef __ImageUtil_h__
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#define __ImageUtil_h__
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#if _MSC_VER > 1000
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#pragma once
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#endif
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/*!
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* Utility Class to manipulate images.
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*/
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class CImageUtil
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// Image loading.
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//////////////////////////////////////////////////////////////////////////
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//! Load image, detect image type by file extension.
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static bool LoadImage( const CString &fileName, CImage &image );
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//! Save image, detect image type by file extension.
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static bool SaveImage( const CString &fileName, CImage &image );
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// General image fucntions
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static bool LoadJPEG( const CString &strFileName,CImage &image );
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static bool SaveJPEG( const CString &strFileName,CImage &image );
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static bool SaveBitmap( const CString &szFileName, CImage &image,bool inverseY=true );
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static bool SaveBitmap(LPCSTR szFileName, DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, HDC hdc);
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static bool LoadBmp( const CString &file,CImage &image );
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//! Save image in PGM format.
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static bool SavePGM( const CString &fileName, uint dwWidth, uint dwHeight, uint *pData);
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//! Load image in PGM format.
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static bool LoadPGM( const CString &fileName, uint *pWidthOut, uint *pHeightOut, uint **pImageDataOut);
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//////////////////////////////////////////////////////////////////////////
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// Image scaling.
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//////////////////////////////////////////////////////////////////////////
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//! Scale source image to fit size of target image.
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static void ScaleToFit( const CByteImage &srcImage,CByteImage &trgImage );
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//! Scale source image to fit size of target image.
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static void ScaleToFit( const CImage &srcImage,CImage &trgImage );
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//! Smooth image.
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static void SmoothImage( CByteImage &image,int numSteps );
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//////////////////////////////////////////////////////////////////////////
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// filtered lookup
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//////////////////////////////////////////////////////////////////////////
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//! behaviour outside of the texture is not defined
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//! \param iniX in fix point 24.8
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//! \param iniY in fix point 24.8
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//! \return 0..255
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static unsigned char GetBilinearFilteredAt( const int iniX256, const int iniY256, const CByteImage &image );
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};
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#endif // __ImageUtil_h__
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