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Editor/TerrainPanel.h
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56
Editor/TerrainPanel.h
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#if !defined(AFX_TERRAINPANEL_H__246D04AD_4C47_4362_910A_6FD65C1A07E8__INCLUDED_)
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#define AFX_TERRAINPANEL_H__246D04AD_4C47_4362_910A_6FD65C1A07E8__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// TerrainPanel.h : header file
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//
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#include "Controls\ToolButton.h"
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/////////////////////////////////////////////////////////////////////////////
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// CTerrainPanel dialog
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class CTerrainPanel : public CDialog
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{
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// Construction
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public:
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CTerrainPanel(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CTerrainPanel)
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enum { IDD = IDD_TERRAIN_PANEL };
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CToolButton m_textureBtn;
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CToolButton m_shaderBtn;
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CToolButton m_environmentBtn;
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CToolButton m_vegetationBtn;
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CToolButton m_modifyBtn;
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CToolButton m_holeBtn;
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CToolButton m_moveBtn;
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//}}AFX_DATA
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void OnIdleUpdate();
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTerrainPanel)
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public:
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virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CTerrainPanel)
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virtual BOOL OnInitDialog();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_TERRAINPANEL_H__246D04AD_4C47_4362_910A_6FD65C1A07E8__INCLUDED_)
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