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Editor/MainFrm.h
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251
Editor/MainFrm.h
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// MainFrm.h : interface of the CMainFrame class
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//
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/////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_MAINFRM_H__88B37B80_D04F_46F1_8FEF_A09696002A81__INCLUDED_)
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#define AFX_MAINFRM_H__88B37B80_D04F_46F1_8FEF_A09696002A81__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include <XTToolkit.h>
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#include "Controls\ConsoleSCB.h"
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#include "TrackViewDialog.h"
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#include "DataBaseDialog.h"
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#include "Controls\RollupBar.h"
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#include "Controls\RollupCtrl.h"
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#include "Controls\HiColorToolBar.h"
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#include "Controls\ToolbarTab.h"
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#include "Controls\EditModeToolbar.h"
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#include "InfoBarHolder.h"
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#include "SoundPresetsDlg.h"
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#include "EAXPresetsDlg.h"
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#include "MusicInfoDlg.h"
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// forward declaration.
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class CMission;
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class CLayoutWnd;
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class CMainFrame : public CXTFrameWnd
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{
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public: // create from serialization only
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CMainFrame();
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DECLARE_DYNCREATE(CMainFrame)
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// Attributes
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public:
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//! Show window and restore saved state.
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void ShowWindowEx(int nCmdShow);
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMainFrame)
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public:
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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virtual BOOL DestroyWindow();
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virtual void ActivateFrame(int nCmdShow);
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virtual BOOL LoadFrame(UINT nIDResource, DWORD dwDefaultStyle, CWnd* pParentWnd, CCreateContext* pContext);
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protected:
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virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CMainFrame();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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// Access the status bar to display toolbar tooltips and status messages
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void SetStatusText( LPCTSTR pszText );
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void SetStatusText(CString strText) { SetStatusText(strText); };
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int SelectRollUpBar( int rollupBarId );
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CRollupCtrl* GetRollUpControl( int rollupBarId=ROLLUP_OBJECTS );
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//! Access to track view dialog.
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CTrackViewDialog* GetTrackView();
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void EnableProgressBar( bool bEnable );
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CInfoProgressBar* GetProgressBar();
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CLayoutWnd* GetLayout() { return m_layoutWnd; };
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CString GetSelectionName();
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void SetSelectionName( const CString &name );
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void AddSelectionName( const CString &name );
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void RemoveSelectionName( const CString &name );
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void UncheckMainTools();
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bool ShowConsole( bool enable );
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// void EnableAccelerator( bool bEnable );
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void IdleUpdate();
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void OnMissionUpdate();
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//! Enable/Disable keyboard accelerator.
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void EnableAccelerator( bool bEnable );
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//! Edit keyboard shortcuts.
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void EditAccelerator();
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// Check if dock state is valid with this window.
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BOOL VerifyBarState( CDockState &state );
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//! Save current window configuration.
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void SaveConfig();
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//! Put external tools to menu.
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void UpdateTools();
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//! Returnns pointer to data base dialog.
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CDataBaseDialog* GetDataBaseDialog() { return &m_wndDataBase; };
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void ShowDataBaseDialog( bool bShow );
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// Check if some window is child of ouw docking windows.
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bool IsDockedWindowChild( CWnd *pWnd );
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protected:
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void CreateMissionsBar();
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void CreateRollupBar();
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void DockControlBarLeftOf(CControlBar *Bar, CControlBar *LeftOf);
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void DockControlBarNextTo(CControlBar* pBar,CControlBar* pTargetBar);
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bool IsPreview() const;
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bool FindMenuPos(CMenu *pBaseMenu, UINT myID, CMenu * & pMenu, int & mpos);
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void DeleteToolsFromMenu( CMenu *menu );
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void AddToolbarToAccel( const CString &name,CXTToolBar *toolbar );
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void LoadTrueColorToolbar( CXTToolBar &bar,UINT nImageResource );
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//////////////////////////////////////////////////////////////////////////
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// ControlBars
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//////////////////////////////////////////////////////////////////////////
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/*
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CExtMenuControlBar m_wndMenuBar;
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CExtStatusControlBar m_wndStatusBar;
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CExtToolControlBar m_wndToolBar;
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CEditModeToolBar m_editModeBar;
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CExtToolControlBar m_objectModifyBar;
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CExtToolControlBar m_missionToolBar;
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CExtToolControlBar m_wndTerrainToolBar;
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CExtControlBar m_wndRollUpBar;
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CExtControlBar m_wndConsoleBar;
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CExtControlBar m_wndTrackViewBar;
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*/
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CXTStatusBar m_wndStatusBar;
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CXTReBar m_wndReBar;
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CEditModeToolBar m_editModeBar;
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CXTToolBar m_wndToolBar;
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CXTToolBar m_objectModifyBar;
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CXTToolBar m_missionToolBar;
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CXTToolBar m_wndTerrainToolBar;
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CXTToolBar m_wndAvoToolBar;
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CXTDockWindow m_wndRollUpBar;
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CXTDockWindow m_wndConsoleBar;
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CXTDockWindow m_wndTrackViewBar;
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CXTDockWindow m_wndDataBaseBar;
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//////////////////////////////////////////////////////////////////////////
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CLayoutWnd *m_layoutWnd;
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//! Console dialog
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CConsoleSCB m_cConsole;
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//! Track view dialog.
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CTrackViewDialog m_wndTrackView;
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CDataBaseDialog m_wndDataBase;
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// Rollup sizing bar
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CRollupBar m_wndRollUp;
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CRollupCtrl m_objectRollupCtrl; // Rollup itself
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CRollupCtrl m_terrainRollupCtrl; // Rollup itself
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CRollupCtrl m_displayRollupCtrl; // Rollup itself
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CRollupCtrl m_layersRollupCtrl; // Rollup itself
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CSoundPresetsDlg m_wndSoundPresets;
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CEAXPresetsDlg m_wndEAXPresets;
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CMusicInfoDlg m_wndMusicInfo;
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//CToolBar m_terrain;
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// Info dialog.
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CInfoBarHolder m_infoBarHolder;
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CXTFlatComboBox m_missions;
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//CComboBox m_missions;
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class CTerrainPanel* m_terrainPanel;
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class CMainTools* m_mainTools;
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CString m_selectionName;
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//CDateTimeCtrl m_missionTime;
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CMission* m_currentMission;
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class CObjectLayer *m_currentLayer;
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bool m_consoleVisible;
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float m_gridSize;
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bool m_bXPLook;
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//! Saves mainframe position.
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CXTWindowPos m_wndPosition;
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int m_autoSaveTimer;
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int m_autoRemindTimer;
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// Generated message map functions
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protected:
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//{{AFX_MSG(CMainFrame)
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnUpdateToolbar(CCmdUI* pCmdUI);
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afx_msg void OnUpdateStatusBar(CCmdUI* pCmdUI);
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afx_msg void OnUpdateConsole(CCmdUI* pCmdUI);
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afx_msg void OnUpdateRollUpBar(CCmdUI* pCmdUI);
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afx_msg void OnUpdateTrackView(CCmdUI* pCmdUI);
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afx_msg void OnToolbar();
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afx_msg void OnStatusBar();
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afx_msg void OnRollUpBar();
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afx_msg void OnConsoleWindow();
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afx_msg void OnTrackView();
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg BOOL OnCopyData(CWnd* pWnd, COPYDATASTRUCT* pCopyDataStruct);
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afx_msg void OnClose();
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afx_msg void OnMissionChanged();
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afx_msg void OnMissionCancelChanged();
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afx_msg void OnMissionDropDown();
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afx_msg void OnXPLook();
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afx_msg void OnUpdateXPLook(CCmdUI* pCmdUI);
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afx_msg void OnSoundPresets();
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afx_msg void OnEAXPresets();
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afx_msg void OnMusicInfo();
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afx_msg void OnProgressBarCancel();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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afx_msg void OnTimer(UINT_PTR nIDEvent);
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afx_msg void OnEditNextSelectionMask();
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_MAINFRM_H__88B37B80_D04F_46F1_8FEF_A09696002A81__INCLUDED_)
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