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Editor/Controls/HiColorToolBar.h
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84
Editor/Controls/HiColorToolBar.h
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#if !defined(AFX_HICOLORTOOLBAR_H__401DCAAA_ED0C_4838_8A8A_5B2C55328891__INCLUDED_)
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#define AFX_HICOLORTOOLBAR_H__401DCAAA_ED0C_4838_8A8A_5B2C55328891__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// HiColorToolBar.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CHiColorToolBar window
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// These constants represent the dimensions and number of buttons in
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// the default MFC-generated toolbar. If you need something different,
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// feel free to change them. For extra credit, you can load the
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// toolbar's existing image list at runtime and copy the parameters from
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// there.
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static const int kImageWidth (32);
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static const int kImageHeight (32);
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static const int kNumImages (8);
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static const UINT kToolBarBitDepth (ILC_COLOR24);
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// This color will be treated as transparent in the loaded bitmaps --
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// in other words, any pixel of this color will be set at runtime to
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// the user's button color. The Visual Studio toolbar editor defaults
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// to 255, 0, 255 (pink).
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static const RGBTRIPLE kBackgroundColor = {255, 0, 255};
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// Parameters for
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class CHiColorToolBar : public CToolBar
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{
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// Construction
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public:
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CHiColorToolBar();
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// Attributes MakeToolbarImageList()
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enum LoadType
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{
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LTNormal,
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LTDisabled,
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LTHot
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};
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CHiColorToolBar)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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bool CreateAll(UINT nIDRessource, UINT inHotImage, CWnd *pwndParent);
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virtual ~CHiColorToolBar();
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// Generated message map functions
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protected:
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//{{AFX_MSG(CHiColorToolBar)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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void ReplaceBackgroundColor(CBitmap& ioBM);
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void MakeDisabled(CBitmap &ioBM);
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void MakeToolbarImageList(UINT inBitmapID, CImageList& outImageList, LoadType lt);
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void AddTextStrings();
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void AttachToolbarImages(UINT inNormalImageID);
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CImageList m_ToolbarImagesDisabled;
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CImageList m_ToolbarImagesHot;
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CImageList m_ToolbarImages;
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_HICOLORTOOLBAR_H__401DCAAA_ED0C_4838_8A8A_5B2C55328891__INCLUDED_)
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