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Editor/Controls/FileTree.h
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68
Editor/Controls/FileTree.h
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#if !defined(AFX_FILETREE_H__9848DF42_CD7E_4ADD_96F9_E01605C420D6__INCLUDED_)
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#define AFX_FILETREE_H__9848DF42_CD7E_4ADD_96F9_E01605C420D6__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// FileTree.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CFileTree window
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class CFileTree : public CTreeCtrl
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{
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// Construction
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public:
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CFileTree();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CFileTree)
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protected:
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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CString GetSelectedFile();
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virtual ~CFileTree();
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// Sets the search pattern that decides which files should be displayed
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void SetFileSpec(CString strFileSpec) { m_strFileSpec = strFileSpec; };
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// Spezifies the root folder of the search, it is constructed as follows:
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// X:\%MasterCD%\%SearchFolder%
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void SetSearchFolder(CString strSearchFolder) { m_strSearchFolder = strSearchFolder; };
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CString GetSearchFolder() { return m_strSearchFolder; };
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// Generated message map functions
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protected:
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//{{AFX_MSG(CFileTree)
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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//}}AFX_MSG
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CImageList m_cImageList;
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void RecurseDirectory(char szFolder[_MAX_PATH], HTREEITEM hRoot, PSTR pszFileSpec);
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typedef std::map<HTREEITEM,CString> Files;
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Files m_cFileNames;
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CString m_strFileSpec;
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CString m_strSearchFolder;
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_FILETREE_H__9848DF42_CD7E_4ADD_96F9_E01605C420D6__INCLUDED_)
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