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Editor/Controls/ColorCheckBox.cpp
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61
Editor/Controls/ColorCheckBox.cpp
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// ColorCheckBox.cpp : implementation file
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//
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#include "stdafx.h"
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#include "ColorCheckBox.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CColorCheckBox
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IMPLEMENT_DYNCREATE( CColorCheckBox,CButton )
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CColorCheckBox::CColorCheckBox()
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{
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m_nChecked = 0;
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}
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CColorCheckBox::~CColorCheckBox()
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{
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}
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//BEGIN_MESSAGE_MAP(CColorCheckBox, CColoredPushButton)
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// //{{AFX_MSG_MAP(CColorCheckBox)
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// // NOTE - the ClassWizard will add and remove mapping macros here.
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// //}}AFX_MSG_MAP
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//END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CColorCheckBox message handlers
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void CColorCheckBox::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
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{
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if (m_nChecked == 1)
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{
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lpDrawItemStruct->itemState |= ODS_SELECTED;
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}
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CColoredPushButton::DrawItem( lpDrawItemStruct );
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}
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//////////////////////////////////////////////////////////////////////////
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void CColorCheckBox::SetCheck(int nCheck)
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{
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if (m_nChecked != nCheck)
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{
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m_nChecked = nCheck;
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if(::IsWindow(m_hWnd))
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Invalidate();
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}
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};
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//////////////////////////////////////////////////////////////////////////
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void CColorCheckBox::PreSubclassWindow()
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{
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CColoredPushButton::PreSubclassWindow();
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SetButtonStyle( BS_PUSHBUTTON|BS_OWNERDRAW );
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}
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