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Editor/Controls/AnimSequences.h
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50
Editor/Controls/AnimSequences.h
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#if !defined(AFX_ANIMSEQUENCES_H__AF987D7B_1EC7_403A_B190_E05E2B2D3FD6__INCLUDED_)
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#define AFX_ANIMSEQUENCES_H__AF987D7B_1EC7_403A_B190_E05E2B2D3FD6__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// AnimSequences.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CAnimSequences window
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class CAnimSequences : public CComboBox
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{
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// Construction
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public:
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CAnimSequences();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CAnimSequences)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CAnimSequences();
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// Generated message map functions
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protected:
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//{{AFX_MSG(CAnimSequences)
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afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnDropdown();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_ANIMSEQUENCES_H__AF987D7B_1EC7_403A_B190_E05E2B2D3FD6__INCLUDED_)
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