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Editor/ConsoleDialog.h
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47
Editor/ConsoleDialog.h
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#if !defined(AFX_CONSOLEDIALOG_H__D9B5584C_9F90_4AA9_B54B_4E4B6BD3A977__INCLUDED_)
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#define AFX_CONSOLEDIALOG_H__D9B5584C_9F90_4AA9_B54B_4E4B6BD3A977__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// ConsoleDialog.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CConsoleDialog dialog
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class CConsoleDialog : public CDialog
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{
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// Construction
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public:
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CConsoleDialog(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CConsoleDialog)
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enum { IDD = IDD_CONSOLE };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CConsoleDialog)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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virtual void OnCancel() {};
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// Generated message map functions
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//{{AFX_MSG(CConsoleDialog)
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virtual void OnOK();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_CONSOLEDIALOG_H__D9B5584C_9F90_4AA9_B54B_4E4B6BD3A977__INCLUDED_)
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