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CrySystem/Log.h
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89
CrySystem/Log.h
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//////////////////////////////////////////////////////////////////////
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//
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// Crytek CryENGINE Source code
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//
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// File:Log.h
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//
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// History:
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// -Feb 2,2001:Created by Marco Corbetta
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//
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//////////////////////////////////////////////////////////////////////
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#ifndef LOG_H
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#define LOG_H
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#if _MSC_VER > 1000
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# pragma once
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#endif
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#include <ILog.h>
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//////////////////////////////////////////////////////////////////////
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#define MAX_TEMP_LENGTH_SIZE 2048
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#define MAX_FILENAME_SIZE 256
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//////////////////////////////////////////////////////////////////////
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class CLog:
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public ILog
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{
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public:
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CLog( ISystem *pSystem );
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~CLog();
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// interface ILog -------------------------------------------------
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virtual void Release() { delete this; };
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virtual void SetFileName(const char *command);
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virtual const char* GetFileName();
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// void Log(int dwFlags,const char *szCommand,...){}
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virtual void Log(const char *command,...);
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virtual void LogWarning(const char *command,...);
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virtual void LogError(const char *command,...);
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virtual void LogPlus(const char *command,...);
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virtual void LogToFile (const char *command,...);
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virtual void LogToFilePlus(const char *command,...);
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virtual void LogToConsole(const char *command,...);
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virtual void LogToConsolePlus(const char *command,...);
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virtual void UpdateLoadingScreen(const char *command,...);
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virtual void UpdateLoadingScreenPlus(const char *command,...);
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virtual void EnableVerbosity( bool bEnable );
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virtual void SetVerbosity( int verbosity );
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virtual int GetVerbosityLevel();
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private:
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virtual void LogV( const ELogType ineType, const char* szFormat, va_list args );
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void LogStringToFile( const char* szString,bool bAdd=false );
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void LogStringToConsole( const char* szString,bool bAdd=false );
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void Done();
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//will format the message into m_szTemp
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void FormatMessage(const char *szCommand,...);
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ISystem *m_pSystem;
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char m_szTemp[MAX_TEMP_LENGTH_SIZE];
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char m_szFilename[MAX_FILENAME_SIZE];
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ICVar *m_pLogWarningsOnly;
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ICVar *m_pLogIncludeTime;
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ICVar *m_pLogColoredText;
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IConsole *m_pConsole;
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public:
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// checks the verbosity of the message and returns NULL if the message must NOT be
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// logged, or the pointer to the part of the message that should be logged
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const char* CheckAgainstVerbosity(const char * pText, bool &logtofile, bool &logtoconsole);
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//! Returns verbosity level of this string.
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//int CheckVerbosity( const char * pText );
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ICVar *m_pLogVerbosity;
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ICVar *m_pLogFileVerbosity;
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};
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#endif
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