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CryScriptSystem/ScriptBuffer.cpp
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CryScriptSystem/ScriptBuffer.cpp
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//////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include <string.h>
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#include <stdio.h>
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#include "ScriptSystem.h"
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#include "ScriptObject.h"
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#include "RecycleAllocator.h"
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#include "StackGuard.h"
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#include <ISystem.h> // For warning and errors.
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#include <IGame.h>
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#include <StringUtils.h>
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using namespace CryStringUtils;
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