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CryScriptSystem/LUA/lvm.h
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31
CryScriptSystem/LUA/lvm.h
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/*
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** $Id: lvm.h,v 1.30 2001/06/05 18:17:01 roberto Exp $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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#ifndef lvm_h
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#define lvm_h
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#include "ldo.h"
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#include "lobject.h"
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#include "ltm.h"
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#define tostring(L,o) ((ttype(o) != LUA_TSTRING) && (luaV_tostring(L, o) != 0))
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const TObject *luaV_tonumber (const TObject *obj, TObject *n);
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int luaV_tostring (lua_State *L, TObject *obj);
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void luaV_gettable (lua_State *L, StkId t, TObject *key, StkId res);
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void luaV_settable (lua_State *L, StkId t, TObject *key, StkId val);
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void luaV_getglobal (lua_State *L, TString *s, StkId res);
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void luaV_setglobal (lua_State *L, TString *s, StkId val);
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StkId luaV_execute (lua_State *L, const Closure *cl, StkId base);
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void luaV_Cclosure (lua_State *L, lua_CFunction c, int nelems);
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void luaV_Lclosure (lua_State *L, Proto *l, int nelems);
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int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r);
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void luaV_strconc (lua_State *L, int total, StkId top);
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#endif
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