123
This commit is contained in:
136
CryScriptSystem/LUA/llimits.h
Normal file
136
CryScriptSystem/LUA/llimits.h
Normal file
@@ -0,0 +1,136 @@
|
||||
/*
|
||||
** $Id: llimits.h,v 1.30 2001/06/05 20:01:09 roberto Exp $
|
||||
** Limits, basic types, and some other `installation-dependent' definitions
|
||||
** See Copyright Notice in lua.h
|
||||
*/
|
||||
|
||||
#ifndef llimits_h
|
||||
#define llimits_h
|
||||
|
||||
|
||||
#include <limits.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
#include "lua.h"
|
||||
|
||||
|
||||
/*
|
||||
** try to find number of bits in an integer
|
||||
*/
|
||||
#ifndef BITS_INT
|
||||
/* avoid overflows in comparison */
|
||||
#if INT_MAX-20 < 32760
|
||||
#define BITS_INT 16
|
||||
#else
|
||||
#if INT_MAX > 2147483640L
|
||||
/* machine has at least 32 bits */
|
||||
#define BITS_INT 32
|
||||
#else
|
||||
#error "you must define BITS_INT with number of bits in an integer"
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
** the following types define integer types for values that may not
|
||||
** fit in a `small int' (16 bits), but may waste space in a
|
||||
** `large long' (64 bits). The current definitions should work in
|
||||
** any machine, but may not be optimal.
|
||||
*/
|
||||
|
||||
/* an unsigned integer to hold hash values */
|
||||
typedef unsigned int lu_hash;
|
||||
/* its signed equivalent */
|
||||
typedef int ls_hash;
|
||||
|
||||
/* an unsigned integer big enough to count the total memory used by Lua */
|
||||
typedef unsigned int lu_mem;
|
||||
|
||||
/* an integer big enough to count the number of strings in use */
|
||||
typedef int ls_nstr;
|
||||
|
||||
|
||||
/* chars used as small naturals (so that `char' is reserved for characteres) */
|
||||
typedef unsigned char lu_byte;
|
||||
|
||||
|
||||
#define MAX_SIZET ((size_t)(~(size_t)0)-2)
|
||||
|
||||
|
||||
#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
|
||||
|
||||
/*
|
||||
** conversion of pointer to integer
|
||||
** this is for hashing only; there is no problem if the integer
|
||||
** cannot hold the whole pointer value
|
||||
** (the shift removes bits that are usually 0 because of alignment)
|
||||
*/
|
||||
#define IntPoint(p) ((((lu_hash)(p)) >> 4) ^ (lu_hash)(p))
|
||||
|
||||
|
||||
|
||||
#define MINPOWER2 4 /* minimum size for `growing' vectors */
|
||||
|
||||
|
||||
|
||||
#ifndef DEFAULT_STACK_SIZE
|
||||
#define DEFAULT_STACK_SIZE 1024
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
/* type to ensure maximum alignment */
|
||||
#ifndef LUSER_ALIGNMENT_T
|
||||
#define LUSER_ALIGNMENT_T double
|
||||
#endif
|
||||
union L_Umaxalign { LUSER_ALIGNMENT_T u; void *s; long l; };
|
||||
|
||||
|
||||
|
||||
/*
|
||||
** type for virtual-machine instructions
|
||||
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
|
||||
*/
|
||||
#ifdef PS2
|
||||
typedef unsigned int Instruction;
|
||||
#else
|
||||
typedef unsigned long Instruction;
|
||||
#endif
|
||||
|
||||
/* maximum stack for a Lua function */
|
||||
#define MAXSTACK 250
|
||||
|
||||
|
||||
/* maximum number of local variables */
|
||||
#ifndef MAXLOCALS
|
||||
#define MAXLOCALS 200 /* arbitrary limit (<MAXSTACK) */
|
||||
#endif
|
||||
|
||||
|
||||
/* maximum number of upvalues */
|
||||
#ifndef MAXUPVALUES
|
||||
#define MAXUPVALUES 32 /* arbitrary limit (<MAXSTACK) */
|
||||
#endif
|
||||
|
||||
|
||||
/* maximum number of parameters in a function */
|
||||
#ifndef MAXPARAMS
|
||||
#define MAXPARAMS 100 /* arbitrary limit (<MAXLOCALS) */
|
||||
#endif
|
||||
|
||||
|
||||
/* number of list items to accumulate before a SETLIST instruction */
|
||||
/* (must be a power of 2) */
|
||||
#define LFIELDS_PER_FLUSH 64
|
||||
|
||||
|
||||
|
||||
/* maximum lookback to find a real constant (for code generation) */
|
||||
#ifndef LOOKBACKNUMS
|
||||
#define LOOKBACKNUMS 40 /* arbitrary constant */
|
||||
#endif
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user