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CryMovie/CryMovie.h
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27
CryMovie/CryMovie.h
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// The following ifdef block is the standard way of creating macros which make exporting
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// from a DLL simpler. All files within this DLL are compiled with the CRYMOVIE_EXPORTS
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// symbol defined on the command line. this symbol should not be defined on any project
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// that uses this DLL. This way any other project whose source files include this file see
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// CRYMOVIE_API functions as being imported from a DLL, wheras this DLL sees symbols
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// defined with this macro as being exported.
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#ifdef WIN32
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#ifdef CRYMOVIE_EXPORTS
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#define CRYMOVIE_API __declspec(dllexport)
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#else
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#define CRYMOVIE_API __declspec(dllimport)
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#endif
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#else //WIN32
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#define CRYMOVIE_API
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#endif //WIN32
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struct ISystem;
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struct IMovieSystem;
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extern "C"
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{
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CRYMOVIE_API IMovieSystem *CreateMovieSystem(ISystem *pSystem);
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CRYMOVIE_API void DeleteMovieSystem(IMovieSystem *pMM);
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}
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