This commit is contained in:
romkazvo
2023-08-07 19:29:24 +08:00
commit 34d6c5d489
4832 changed files with 1389451 additions and 0 deletions

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<?xml version="1.0" encoding = "windows-1251"?>
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ProjectType="Visual C++"
Version="7.00"
Name="CryInput_XBox"
ProjectGUID="{E2E8D5F5-B6CF-4FFE-833C-6877C40D41A5}"
SccProjectName="&quot;$/Game01&quot;, GBOAAAAA"
SccAuxPath=""
SccLocalPath=".."
SccProvider="MSSCCI:Microsoft Visual SourceSafe">
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Name="Debug|Xbox"
OutputDirectory="Debug_XBox"
IntermediateDirectory="Debug_XBox"
ConfigurationType="4"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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Name="VCCLCompilerTool"
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OptimizeForProcessor="2"
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RuntimeLibrary="5"
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ObjectFile=".\Debug_XBox/"
ProgramDataBaseFileName=".\Debug_XBox/"
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SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/CryInputXBox.lib"
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<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
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Name="Release|Xbox"
OutputDirectory="Release_XBox"
IntermediateDirectory="Release_XBox"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
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Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\CryCommon"
PreprocessorDefinitions="_XBOX,NDEBUG;_LIB;DEBUG_KEYBOARD"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="$(IntDir)/CryInput_XBox.pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="2"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/CryInputXBox.lib"
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Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
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Name="Profile|Xbox"
OutputDirectory="Profile"
IntermediateDirectory="Profile"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\CryCommon"
PreprocessorDefinitions="_XBOX,NDEBUG;_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\CryInput_XBox___Xbox_Profile/CryInput_XBox.pch"
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ObjectFile=".\CryInput_XBox___Xbox_Profile/"
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SuppressStartupBanner="TRUE"
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CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/CryInputXBox.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
</Configurations>
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<Filter
Name="Controlleres"
Filter="">
<File
RelativePath="XDebugKeyboard.cpp">
</File>
<File
RelativePath="XDebugKeyboard.h">
</File>
<File
RelativePath="XGamepad.cpp">
<FileConfiguration
Name="Debug|Xbox">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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<FileConfiguration
Name="Profile|Xbox">
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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<File
RelativePath="XGamepad.h">
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RelativePath="XKeyboard.cpp">
<FileConfiguration
Name="Debug|Xbox"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
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<FileConfiguration
Name="Release|Xbox"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"/>
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<File
RelativePath="XKeyboard.h">
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</Filter>
<Filter
Name="Managers"
Filter="">
<File
RelativePath="XActionMap.cpp">
</File>
<File
RelativePath="XActionMap.h">
</File>
<File
RelativePath="XActionMapManager.cpp">
</File>
<File
RelativePath="XActionMapManager.h">
</File>
</Filter>
<Filter
Name="Common"
Filter="">
<File
RelativePath=".\CryInput.cpp">
</File>
<File
RelativePath=".\Input.cpp">
</File>
<File
RelativePath=".\Input.h">
</File>
<File
RelativePath="StdAfx.cpp">
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<File
RelativePath=".\StdAfx.h">
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<Globals>
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</VisualStudioProject>