123
This commit is contained in:
159
CryGame/UIScrollBar.h
Normal file
159
CryGame/UIScrollBar.h
Normal file
@@ -0,0 +1,159 @@
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
// Author: M<>rcio Martins
|
||||
//
|
||||
// Purpose:
|
||||
// - A ScrollBar
|
||||
//
|
||||
// History:
|
||||
// - [23/6/2003] created the file
|
||||
//
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "UIWidget.h"
|
||||
|
||||
|
||||
#define UICLASSNAME_SCROLLBAR "UIScrollBar"
|
||||
|
||||
|
||||
#define UISCROLLBARSTATE_SLIDER_MOVING (1 << 0)
|
||||
#define UISCROLLBARSTATE_SLIDER_OVER (1 << 1)
|
||||
#define UISCROLLBARSTATE_MINUS_DOWN (1 << 2)
|
||||
#define UISCROLLBARSTATE_MINUS_OVER (1 << 3)
|
||||
#define UISCROLLBARSTATE_PLUS_DOWN (1 << 4)
|
||||
#define UISCROLLBARSTATE_PLUS_OVER (1 << 5)
|
||||
#define UISCROLLBARSTATE_PATH_OVER (1 << 6)
|
||||
|
||||
|
||||
|
||||
class CUISystem;
|
||||
|
||||
|
||||
class CUIScrollBar : public CUIWidget,
|
||||
public _ScriptableEx<CUIScrollBar>
|
||||
{
|
||||
UI_WIDGET(CUIScrollBar)
|
||||
|
||||
public:
|
||||
|
||||
CUIScrollBar();
|
||||
~CUIScrollBar();
|
||||
|
||||
string GetClassName();
|
||||
|
||||
LRESULT Update(unsigned int iMessage, WPARAM wParam, LPARAM lParam); //AMD Port
|
||||
int Draw(int iPass);
|
||||
|
||||
static void InitializeTemplate(IScriptSystem *pScriptSystem);
|
||||
|
||||
int SetValue(float fValue);
|
||||
float GetValue();
|
||||
|
||||
int SetStep(float fStep);
|
||||
float GetStep();
|
||||
|
||||
int GetType();
|
||||
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
// Script Functions
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
int GetType(IFunctionHandler *pH);
|
||||
|
||||
int SetValue(IFunctionHandler *pH);
|
||||
int GetValue(IFunctionHandler *pH);
|
||||
|
||||
int SetStep(IFunctionHandler *pH);
|
||||
int GetStep(IFunctionHandler *pH);
|
||||
|
||||
int SetSliderColor(IFunctionHandler *pH);
|
||||
int GetSliderColor(IFunctionHandler *pH);
|
||||
|
||||
int SetMinusColor(IFunctionHandler *pH);
|
||||
int GetMinusColor(IFunctionHandler *pH);
|
||||
|
||||
int SetPlusColor(IFunctionHandler *pH);
|
||||
int GetPlusColor(IFunctionHandler *pH);
|
||||
|
||||
int SetSliderSize(IFunctionHandler *pH);
|
||||
int GetSliderSize(IFunctionHandler *pH);
|
||||
|
||||
int SetButtonSize(IFunctionHandler *pH);
|
||||
int GetButtonSize(IFunctionHandler *pH);
|
||||
|
||||
int SetPathTexture(IFunctionHandler *pH);
|
||||
int GetPathTexture(IFunctionHandler *pH);
|
||||
|
||||
int SetPathTextureFlip(IFunctionHandler *pH);
|
||||
int GetPathTextureFlip(IFunctionHandler *pH);
|
||||
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
int SetSliderTexture(IFunctionHandler *pH);
|
||||
int GetSliderTexture(IFunctionHandler *pH);
|
||||
|
||||
int SetSliderTextureFlip(IFunctionHandler *pH);
|
||||
int GetSliderTextureFlip(IFunctionHandler *pH);
|
||||
|
||||
int SetSliderOverTexture(IFunctionHandler *pH);
|
||||
int GetSliderOverTexture(IFunctionHandler *pH);
|
||||
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
int SetMinusTexture(IFunctionHandler *pH);
|
||||
int GetMinusTexture(IFunctionHandler *pH);
|
||||
|
||||
int SetMinusTextureFlip(IFunctionHandler *pH);
|
||||
int GetMinusTextureFlip(IFunctionHandler *pH);
|
||||
|
||||
int SetMinusOverTexture(IFunctionHandler *pH);
|
||||
int GetMinusOverTexture(IFunctionHandler *pH);
|
||||
|
||||
int SetMinusDownTexture(IFunctionHandler *pH);
|
||||
int GetMinusDownTexture(IFunctionHandler *pH);
|
||||
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
int SetPlusTexture(IFunctionHandler *pH);
|
||||
int GetPlusTexture(IFunctionHandler *pH);
|
||||
|
||||
int SetPlusTextureFlip(IFunctionHandler *pH);
|
||||
int GetPlusTextureFlip(IFunctionHandler *pH);
|
||||
|
||||
int SetPlusOverTexture(IFunctionHandler *pH);
|
||||
int GetPlusOverTexture(IFunctionHandler *pH);
|
||||
|
||||
int SetPlusDownTexture(IFunctionHandler *pH);
|
||||
int GetPlusDownTexture(IFunctionHandler *pH);
|
||||
|
||||
private:
|
||||
|
||||
int MoveSlider(float fDelta);
|
||||
int UpdateRect();
|
||||
|
||||
int m_iType;
|
||||
|
||||
UIRect m_pPathRect;
|
||||
UIRect m_pMinusRect;
|
||||
UIRect m_pPlusRect;
|
||||
float m_fButtonSize;
|
||||
color4f m_cMinusColor;
|
||||
color4f m_cPlusColor;
|
||||
|
||||
float m_fSliderClick;
|
||||
float m_fSliderOffset;
|
||||
float m_fSliderSize;
|
||||
UIRect m_pSliderRect;
|
||||
color4f m_cSliderColor;
|
||||
|
||||
float m_fPathSize;
|
||||
|
||||
UISkinTexture m_pSliderTexture;
|
||||
UISkinTexture m_pPlusTexture;
|
||||
UISkinTexture m_pMinusTexture;
|
||||
UISkinTexture m_pPathTexture;
|
||||
|
||||
int m_iState;
|
||||
|
||||
float m_fStep;
|
||||
float m_fValue;
|
||||
float m_fRepeatTimer;
|
||||
};
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
Reference in New Issue
Block a user