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CryGame/StringTableMgr.h
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65
CryGame/StringTableMgr.h
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//////////////////////////////////////////////////////////////////////
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//
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// Crytek Source code
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// Copyright (c) Crytek 2001-2004
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//
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// StringTableMgr.h: interface for the CStringTableMgr class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_STRINGTABLEMGR_H__892DBBEA_EC07_456B_8259_4A09006D8523__INCLUDED_)
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#define AFX_STRINGTABLEMGR_H__892DBBEA_EC07_456B_8259_4A09006D8523__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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//////////////////////////////////////////////////////////////////////
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class CScriptObjectLanguage;
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typedef std::map<string,void*> FileNamesMap;
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typedef FileNamesMap::iterator FileNamesMapItor;
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//////////////////////////////////////////////////////////////////////
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/*!maps all language dependent string to a numeric id and
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vice-versa it also expose the string id over the script
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system
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*/
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class CStringTableMgr
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{
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public:
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const wstring & EnumString(int nID) const;
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///const string & EnumString(const char *szId);
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CStringTableMgr();
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virtual ~CStringTableMgr();
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bool Load(ISystem *pSystem,CScriptObjectLanguage &oLang,string sLanguage);
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bool LoadStringTable(string sFileName);
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bool LoadExcelXmlSpreadsheet( const string &sFileName );
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bool LookupString( const char *sKey, wstring &sLocalizedString );
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bool LookupEnglishString( const char *sKey, string &sLocalizedString );
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void Localize( const string &sString, wstring &sLocalizedString, bool bEnglish = false);
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bool GetSubtitleLabel(const char *szFilename,char *szLabel);
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private:
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//! append the sSource string to the sDest string
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void AppendToUnicodeString(const string& sSource, wstring &sDest);
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void AppendToAsciiString(const string& sSource, string &sDest);
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void AddControl(int nKey);
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typedef std::map<string,int> StringsKeyMap;
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std::vector<wstring> m_vStrings;
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std::vector<string> m_vEnglishStrings;
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StringsKeyMap m_keysMap;
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string m_sLanguage;
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//to keep track of the tables already loaded
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FileNamesMap m_mapLoadedTables;
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ISystem *m_pSystem;
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CScriptObjectLanguage *m_pLanguageStriptObject;
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};
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#endif // !defined(AFX_STRINGTABLEMGR_H__892DBBEA_EC07_456B_8259_4A09006D8523__INCLUDED_)
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