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CryAnimation/Vec3a16.h
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12
CryAnimation/Vec3a16.h
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//////////////////////////////////////////////////////////////////////////
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// Vec3d aligned on 16-byte boundary
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#ifndef _CRY_ANIMATION_VEC_3D_A_16_HDR_
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#define _CRY_ANIMATION_VEC_3D_A_16_HDR_
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class Vec3a16: public Vec3d
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{
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public:
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};
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#endif
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