123
This commit is contained in:
54
CryAnimation/AnimObjectManager.h
Normal file
54
CryAnimation/AnimObjectManager.h
Normal file
@@ -0,0 +1,54 @@
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Crytek Engine Source File.
|
||||
// Copyright (C), Crytek Studios, 2002.
|
||||
// -------------------------------------------------------------------------
|
||||
// File name: animobjectmanager.h
|
||||
// Version: v1.00
|
||||
// Created: 14/11/2002 by Timur.
|
||||
// Compilers: Visual Studio.NET
|
||||
// Description: Manages collection of AnimObjects.
|
||||
// -------------------------------------------------------------------------
|
||||
// History:
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef __animobjectmanager_h__
|
||||
#define __animobjectmanager_h__
|
||||
#pragma once
|
||||
|
||||
#include "AnimObject.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Manages collection of AnimObjects.
|
||||
// Controls creation/destruction of AnimObjects.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class CAnimObjectManager
|
||||
{
|
||||
public:
|
||||
CAnimObjectManager();
|
||||
|
||||
//! Creates anim object, or get already created one.
|
||||
ICryCharInstance* MakeAnimObject( const char *animFile );
|
||||
bool RemoveCharacter( ICryCharInstance* obj );
|
||||
|
||||
// puts the size of the whole subsystem into this sizer object, classified,
|
||||
// according to the flags set in the sizer
|
||||
void GetMemoryUsage(class ICrySizer* pSizer)const;
|
||||
|
||||
unsigned NumObjects () {return (unsigned)m_objects.size();}
|
||||
|
||||
void LockResources();
|
||||
void UnlockResources();
|
||||
private:
|
||||
typedef std::set<ICryCharInstance*> ObjectsSet;
|
||||
ObjectsSet m_objects;
|
||||
typedef std::set<_smart_ptr<CAnimObject> > AnimObjectsSet;
|
||||
AnimObjectsSet m_animObjects;
|
||||
|
||||
std::vector<_smart_ptr<CAnimObject> > m_lockArray;
|
||||
bool m_bResourcesLocked;
|
||||
};
|
||||
|
||||
|
||||
#endif // __animobjectmanager_h__
|
||||
Reference in New Issue
Block a user