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Cry3DEngine/ObjManPhys.cpp
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Cry3DEngine/ObjManPhys.cpp
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: statobjmanphys.cpp
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// Version: v1.00
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// Created: 28/5/2001 by Vladimir Kajalin
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// Compilers: Visual Studio.NET
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// Description: Physicalize static objects (trees, structures)
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "StatObj.h"
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#include "objman.h"
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#include "terrain_sector.h"
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#include "3dengine.h"
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