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Cry3DEngine/Light.h
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36
Cry3DEngine/Light.h
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: light.h
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// Version: v1.00
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// Created: 28/5/2001 by Vladimir Kajalin
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// Compilers: Visual Studio.NET
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// Description:
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_LIGHT_H__ACF97045_6471_4C13_BC9F_F26C16A0590E__INCLUDED_)
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#define AFX_LIGHT_H__ACF97045_6471_4C13_BC9F_F26C16A0590E__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "BaseObj.h"
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class CLight : public CBaseObj
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{
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public:
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LIGHT_CHUNK_DESC m_Chunk;
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CLight();
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virtual ~CLight();
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virtual bool Load(CXFile *f, int pos);
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};
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#endif // !defined(AFX_LIGHT_H__ACF97045_6471_4C13_BC9F_F26C16A0590E__INCLUDED_)
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