123
This commit is contained in:
71
BinkSDK/htmlhelp/The Win32 Platform.html
Normal file
71
BinkSDK/htmlhelp/The Win32 Platform.html
Normal file
@@ -0,0 +1,71 @@
|
||||
<!-- This page was created with the RAD auto-doc generator. -->
|
||||
<!doctype html public "-//w3c//dtd html 3.2 final//en">
|
||||
<html>
|
||||
<head>
|
||||
<title>The Win32 Platform</title>
|
||||
<meta http-equiv="content-type" content="text/html; charset=iso8859-1">
|
||||
<meta name="ms.locale" content="en-us">
|
||||
<meta name="description" content="">
|
||||
<meta name="ms-hkwd" content="The Win32 Platform">
|
||||
<link rel="stylesheet" title="default" href="reference.css" type="text/css" media="screen">
|
||||
</head>
|
||||
<body topmargin="0">
|
||||
<table cellspacing=0 cellpadding=0 class=bar width=100% height=25>
|
||||
<tr class=bar>
|
||||
<td class=bar>
|
||||
<i> <a href="index.html" class=trn>Bink SDK 1.5v</a></i>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h1>The Win32 Platform</h1>
|
||||
<h4>Discussion</h4>
|
||||
<p>Bink was first developed on the Win32 platform. Win32 is both wonderful and horrible - often simultaneously. Bink is extremely easy to use and integrate under this platform. This chapter will discuss everything you need to know! </p>
|
||||
<table class=toc width=90%>
|
||||
<tr class=toc>
|
||||
<th height=25 valign=top class=toc><a href="The Win32 Platform.html">The Win32 Platform</a></th>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Installation for Win32.html">Installation for Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Integrating Bink int3valph.html">Integrating Bink into a Win32 Build Environment</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Distributing the Binbatocy.html">Distributing the Bink DLL under Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Bink Playback under Win32.html">Bink Playback under Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Pros and Cons of Sofv5ld0h.html">Pros and Cons of Software Blitting under Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Pros and Cons of YUV65hg5x.html">Pros and Cons of YUV Overlays under Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Pros and Cons of YUVkjct5t.html">Pros and Cons of YUV Off-screen Buffers under Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="BinkBuffers to the Rescue.html">BinkBuffers to the Rescue</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Sound under Win32.html">Sound under Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Memory management uni4hsaa.html">Memory management under Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Sharing the CPU unde2nabaa.html">Sharing the CPU under Win32</a></td>
|
||||
</tr>
|
||||
<tr class=grid>
|
||||
<td height=25 valign=top class=toc colspan="2"><a href="Bink Examples for Win32.html">Bink Examples for Win32</a></td>
|
||||
</tr>
|
||||
</table>
|
||||
<p align=center>
|
||||
<a href="mailto:Bink1@radgametools.com">For technical support, e-mail Bink1@radgametools.com</a>
|
||||
<br>
|
||||
<a href="http://www.radgametools.com/bnkmain.htm?from=help1.5v">© Copyright 1994-2003 RAD Game Tools, Inc. All Rights Reserved.</a>
|
||||
</p>
|
||||
<br>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user