123
This commit is contained in:
34
BinkSDK/htmlhelp/Pros and Cons of YUVkjct5t.html
Normal file
34
BinkSDK/htmlhelp/Pros and Cons of YUVkjct5t.html
Normal file
@@ -0,0 +1,34 @@
|
||||
<!-- This page was created with the RAD auto-doc generator. -->
|
||||
<!doctype html public "-//w3c//dtd html 3.2 final//en">
|
||||
<html>
|
||||
<head>
|
||||
<title>Pros and Cons of YUV Off-screen Buffers under Win32</title>
|
||||
<meta http-equiv="content-type" content="text/html; charset=iso8859-1">
|
||||
<meta name="ms.locale" content="en-us">
|
||||
<meta name="description" content="">
|
||||
<meta name="ms-hkwd" content="Pros and Cons of YUV Off-screen Buffers under Win32">
|
||||
<link rel="stylesheet" title="default" href="reference.css" type="text/css" media="screen">
|
||||
</head>
|
||||
<body topmargin="0">
|
||||
<table cellspacing=0 cellpadding=0 class=bar width=100% height=25>
|
||||
<tr class=bar>
|
||||
<td class=bar>
|
||||
<i> <a href="index.html" class=trn>Bink SDK 1.5v</a></i>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h1>Pros and Cons of YUV Off-screen Buffers under Win32</h1>
|
||||
<h4>Discussion</h4>
|
||||
<p><b>YUV off-screen buffers are good because:</b> 1) They are fast (fast, that is, as long as the YUV conversion is done in hardware - some DirectDraw drivers do the conversion on the host CPU). 2) They can usually perform clipping for free. 3) They basically work like just like a normal blitter (so they aren't any different than plain old off-screen blitters that we all know how to use). 4) They can do shrinking and stretching for free, CPU-wise. <br> <b>YUV converting-blitters are bad, because:</b> 1) Again, they are in hardware, so you are at the mercy of the video hardware and drivers working correctly. 2) They can be doing the conversion in software and not telling you. 3) They can look different on different video cards (again, especially when stretching). </p>
|
||||
<p><a href="BinkBuffers to the Rescue.html">Next Topic (BinkBuffers to the Rescue)</a> </p><p><a href="Pros and Cons of YUV65hg5x.html">Previous Topic (Pros and Cons of YUV Overlays under Win32)</a> </p><p>
|
||||
<br>
|
||||
<b>Group:</b>
|
||||
<a href="The Win32 Platform.html">The Win32 Platform</a></p>
|
||||
<p align=center>
|
||||
<a href="mailto:Bink1@radgametools.com">For technical support, e-mail Bink1@radgametools.com</a>
|
||||
<br>
|
||||
<a href="http://www.radgametools.com/bnkmain.htm?from=help1.5v">© Copyright 1994-2003 RAD Game Tools, Inc. All Rights Reserved.</a>
|
||||
</p>
|
||||
<br>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user