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<title>HBINK</title>
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<i>&nbsp;<a href="index.html" class=trn>Bink SDK 1.5v</a></i>
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<h1>HBINK</h1>
<p>The basic type <b>HBINK</b> is a handle to an opened Bink file.</p>
<h4>Discussion</h4>
<p>A HBINK handle is returned from the <a href="BinkOpen.html">BinkOpen</a> function. It also points to a <a href="BINK.html">BINK</a> structure which contains all sorts of interesting information about the open Bink file. If the <a href="BinkOpen.html">BinkOpen</a> call failed, then this handle will be zero.</p>
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<b>Group:</b>
<a href="Basic Types.html">Basic Types</a><br>
<b>Related Functions:</b>
<a href="BinkClose.html">BinkClose</a>, <a href="BinkCopyToBuffer.html">BinkCopyToBuffer</a>, <a href="BinkCopyToBufferRect.html">BinkCopyToBufferRect</a>, <a href="BinkDoFrame.html">BinkDoFrame</a>, <a href="BinkGetKeyFrame.html">BinkGetKeyFrame</a>, <a href="BinkGetRealtime.html">BinkGetRealtime</a>, <a href="BinkGetRects.html">BinkGetRects</a>, <a href="BinkGetSummary.html">BinkGetSummary</a>, <a href="BinkGetTrackID.html">BinkGetTrackID</a>, <a href="BinkGoto.html">BinkGoto</a>, <a href="BinkMacOpen.html">BinkMacOpen</a>, <a href="BinkNextFrame.html">BinkNextFrame</a>, <a href="BinkOpen.html">BinkOpen</a>, <a href="BinkOpenTrack.html">BinkOpenTrack</a>, <a href="BinkPause.html">BinkPause</a>, <a href="BinkService.html">BinkService</a>, <a href="BinkSetMixBinVolumes.html">BinkSetMixBinVolumes</a>, <a href="BinkSetMixBins.html">BinkSetMixBins</a>, <a href="BinkSetPan.html">BinkSetPan</a>, <a href="BinkSetSoundOnOff.html">BinkSetSoundOnOff</a>, <a href="BinkSetVideoOnOff.html">BinkSetVideoOnOff</a>, <a href="BinkSetVolume.html">BinkSetVolume</a>, <a href="BinkWait.html">BinkWait</a><br>
<b>Related Structures:</b>
<a href="BINK.html">BINK</a></p>
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<a href="mailto:Bink1@radgametools.com">For technical support, e-mail Bink1@radgametools.com</a>
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<a href="http://www.radgametools.com/bnkmain.htm?from=help1.5v">&#169; Copyright 1994-2003 RAD Game Tools, Inc. All Rights Reserved.</a>
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